Enjoyable game with a great count down mechanic.
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Bomb Defuser's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2818 | 3.129 | 3.129 |
| Enjoyment | #2903 | 3.290 | 3.290 |
| Artwork | #4928 | 2.968 | 2.968 |
| Creativity | #5025 | 3.161 | 3.161 |
| Narrative | #7517 | 1.935 | 1.935 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to defuse bombs. Each bomb has a count down.
(Optional) Please credit all assets you've used
footstep sound - abdalrahman_bm from pixabay
scissor sound - XpMonster
scream sounds, explosion sounds - Pixabay
(I downloaded them from pixabay)
(Optional) What would you like to be called if GMTK features your game?
npkup
Comments
Great execution! I love the sound effects and the game plays in very well with the theme.
Simple but interesting and complete game! I can see many ways this game could develop after the jam without the time constraints. Congrats on the submission!
Neat idea. I think some variation in the types of bombs would go a long way.
Fun concept (actually my game kinda follows the same idea in a different way)
The death screen (you cut the wrong wire) is kinda fun to see all the time with this scream sound on the back
Good job!
I got to 490! Game ran smooth, and it was fun! I think it would be cool with some audio play, like the music gets louder / faster when bombs get close to exploding, and the screen shakes a little? idk, just to add more nerves lol. It did get pretty repetitive, but the scaling of the spawn rate was a good feature. Well done!
It was cute and a little nervewracking when bombs got close to blowing up. Would love to see the difficulty scale up. Did not expect the scream!
It got kind of repetitive but the movement and gameplay looked and felt fantastic! Well done!
I liked the concept but it is a little bit repetitive.
The game froze at one point right after cutting a wire, not sure why it happened.
Fun little concept. I like the escalating difficulty. I’d love to see more different kind of bombs, which I think would add an additional dimension to the game.
game feels very polished! it would be nice if different bombs had different ways of being defused though, the wire cutting can get a bit repetitive over time. but considering you only had 4 days, this is a solid game!
got reallly nervous playing this, nice art style too ! ive got the same idea of managing overwehlming things and you killed it !
Loved the micro animations for players and the particle effects - it was a smooth gameplay exp
Pretty cool game! I like the simplistic look and how the player smoothly bounces with particles. It makes the game look really clean. Everything fits together well and the colour palette also fits well. The gameplay can get quite frantic and you have to choose whether to stop a bomb near you or to go across the map to one about to detonate. It reminds me of that one Bob-Omb sorting minigame from Super Mario 64 DS/New Super Mario Bros where more and more keep coming and you have to sort them all. Good game!





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