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Duck Duck GOOSE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Execution: Does the game align with the theme? | #5 | 3.389 | 3.389 |
| Creativity: Is the idea original? Does the game feel unique? | #14 | 2.833 | 2.833 |
| Fun Gameplay: Was it fun and enjoyable to play? | #17 | 2.167 | 2.167 |
| Overall | #17 | 2.633 | 2.633 |
| Scope: Did the team manage scope and complete the game? | #18 | 2.722 | 2.722 |
| Gameplay: Was it engaging? Was the core mechanic implemented? | #23 | 2.056 | 2.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Not sure if I really understood this game. If the core mechanic was to lead the ducks through the facility then there is little to no difference between having them and not. They don't seem to trigger the enemies and the player is caught whether the ducks are present or not. The game feels like it wants to be an escort game, but the ducks behavior is too unpredictable to punish the player if they step out of line, so the obstacles are only a hindrance for the player. Also because the ducks do not follow the player into the vents, it adds to the feeling that the ducks are not really a part of the game because they are missing for large portions of it.
The game is very unique and interesting. A bit more polish would make it even better!
Love the art of the agent duck running around, fairly simple game play. Good job!
Fun, very cute ducks! I thought they followed a little too slow, but I like the concept.
This was pretty good, I enjoyed it! I think the art style was a little janky, with the depth not working in a few places as well. The ducks were the best part, and I think there should've been more things to do with them! Building off what is unique about your game is what makes it good. Great game though, it was pretty enjoyable!
A cool stealth game! I liked how you had an indicator for whether the ducks would follow you or not, it was a good touch. I found a bug where if I died in the vents and restarted, the game would think I was still in the vents so I could move anywhere and the floor was green. I think I also got restarted to a previous level rather than the one I was on. In terms of gameplay ideas, I think the vent maze is cool, but it felt a bit distracting in terms of the core gameplay loop. I think if you incorporated more mechanics related to the ducks, it would be really fun and unique. For example, what if you had to make sure the ducks following you didn't get caught by the people that patrol as well? That could add a layer of depth to the gameplay.
But overall still a fun experience, nice job!
cool really liked it
the art style is really nice
Cool game, the ducks are very cute =)
Cute game! I like that the ducks have to follow you around to the end to complete the level
feel free to comment anything!