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Cool game! I think that the mechanic where you always need to equip/unequip your weapon is a little bit frustrating: you go to the boss room and you don't understand why you can`t do anything, because your weapon unequips automatically. When you want to activate a save point, you also need to unequip your weapon.
Most of all, I liked the teleportation mechanic. It is really good and fun, and it opens up a lot of space for attacks and other actions.
I also had problems with the parry: until I changed the keybindings in the settings (I changed Shift to Ctrl), I couldn`t do a parry.
Overall, I had fun playing your game. You did a great job!

(+1)

Thanks so much for playing! Yeah, the auto unequip is frustrating other players too. It has been annoyingly difficult to debug, but I can see that it basically because most of the player states do not persist between maps. This was originally so that hp and stamina would regenerate, making the game more enjoyable for casual players.

thanks for mentioning the teleport mechanic! It's an idea i've worked on for  a bit and will continue to develop in the future.

And I am glad you made use of the button remapping; it was tedious to implement but I knew it would be worth it!

Thank you so much!