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GameJam_NES's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #99 | 2.021 | 2.333 |
| Graphics | #107 | 2.093 | 2.417 |
| NES Feel | #112 | 1.804 | 2.083 |
| Overall | #112 | 1.840 | 2.125 |
| Audio | #120 | 1.443 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Tested on Linux Firefox and Chromium and doesn't work.
Console show
Unhandled Exception - uncaught exception: { message : "undefined value in expression", longMessage : "undefined value in expression", stacktrace : [ "function _Vn("undefined value in expression")
","function _M5([undefined])
","function _J3([instance], [instance])
","function(0, 0, [instance], [instance])
","function(0, 0, [instance], [instance])
","function _Kf2(0, [unknown])
","function _rr3()
","function _1r3(14919.74)
" ], script : "", line : -1 } in file https://html-classic.itch.zone/html/17939885/html5game/GameJam_NES.js?cachebust=... at line 310 GameJam_NES.js:309:84
Try using openGX
This has huge potential man!
This was a fun little game. Definitely emulated that NES style. Not sure if it was just a matter of limited time but I did not hear any audio at all while playing. Would've liked to hear what this sounded like!
This game has great potential; just controlling the car is fun enough.
Thank you. Did you play this on a mobile device or on a desktop??
I learned so much with this game jam. From learning how to put a controller interface for mobile devices to working with HTML5. I also learned how to maintain a pixelated look when rotating an object.
Unfortunately, I ran out of time and I couldn't implement the rest.