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Tooth Fairy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Is it nice to look at? | #5 | 3.929 | 3.929 |
| Did you have fun playing the game? | #33 | 2.571 | 2.571 |
| How original is the game? | #39 | 2.714 | 2.714 |
| How good is the theme incorporated? | #57 | 1.571 | 1.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you fit the theme?
The companion in this game is the bond between the Tooth Fairy and the children she helps. As she runs through the world collecting coins, she is guided by the traces and wishes left behind by them.
How many cookies did you eat?
10
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Comments
Really fun, thou i didn't quite like how the candy that hurts you fades in and out, was kinda annoying, the music was awesome thou, the art was also really cute
Beautiful game! pls rate mine if you have time, really great work!
Beautiful art and sound. I like this rainbow text effect and how that stars look
The art is cute โจ You used saturated colors which really complimented the game idea (candy).
Good Entry! ๐
i love the art. the toothfairy is so cute.
Very solid game! I really liked the music and SFX. Really polished for a game jam game, good job :)
If you have time, please check out our game!
Simple yet pretty piece of gameplay. Loved the graphics and the audio.
Cute looking game. I liked the idea of the the explosive candy enemies haha. Great SFX and music too!
it looks nice.
That game has really nice visuals and a soundtrack, but I don't think it fits the theme.
So what, it still turned out pretty cool.
Endless Scroller, Nice!!
I like the music and sound effects, it fits and the money hungry tooth fairy idea is kinda hilarious. However, i did find a few things that seemed to break my flow with the game.
Obstacles
Seems like the obstacles were hand placed. Personally, i would have gone with a more random placement. this is cause though this is a game jam game, i felt it was a little too repetitive, so having that random feature for the obstacle placement ( especially ) would make the game feel a lot more engaging.
Movement
Also, another feature i would iron out would be the movement, mainly when moving backward. my move Speed seems to slow down making it hard for me to properly evade the falling obstacles.
Falling Stars
For the Falling stars, since the background and overall look of the game is bright and cheerful, maybe make the falling stars black or dark grey so players know its an obstacle and not a pickup object... i literally rushed to get those falling stars at first until the first damage.
Over all, i think you did a good job with the Damage feel, else i would've just kept collecting those stars till i eventually died XD