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CrownedDuck

104
Posts
12
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18
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A member registered Jan 07, 2024 · View creator page →

Creator of

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Honestly, no Idea why people nerfed your rating so badly. I mean, your idea deserves a solid 5 stars in creativity.

It's okay! Thank you for your review. Do you mind if I ask what level troubled you, so I can do better in my next game jams.

I am very glad you liked it and thank you for your praise.

Thank you!

Is there a windows build? I' ve been trying to launch it in Google Chrome and it kept kicking me. I would love to give your submission a fair rating.

A very creative concept and a polished execution. Though, I was sceptical at first because of the 'ai-ish" preview image. Good luck on the voting period!

Thank you!

Thank you very much, it's just that I attend this game jam alone so I decided to use black and white and 8x8 pixel graphics to save time on drawing.

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Thank you!

Thank you for your review!

Thank you for playing!

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Thank you!

Nice clicker game with smooth UI and cool SFX.

Cool game, loved the fact that there are different skins for Mr.Frog, though, I dont know how it is related to the theme of the jam.

That is an impressive submission. Really liked the art style, the movement, the story hidden in the dialogues.  Though the "Sorting system" where you have to drag the evidence to proceed really confused me. The first two I passed completely by accident and so I got stuck on the third one in the motive. 

Not really a fan of chess, but I liked the concept and the UI. 

That was an infuriating experience. As any troll game should be. The character movement was a little buggy and clumsy, but overall I like the game, reminded me of the other troll game that was trending on social media.

Loved the audio part of the game, though the  constant heartbeating sound and the pulsating screen were kinda annoying.

Even though it was a pretty confusing experience, I really liked the fact that you managed to make so many UI elements (like the leader board, I am the player named FAC) and a lot of different stats for every occasion. Loved the fact that you created a fully functional arcade game in such a short time span! Good luck on the rating period!

A fully functional arcade minigame where you play as the island. The prerequisite, in my opinion is also present here as you start with practically nothing compared to what you will gain on day 3. Really liked the difficulty scaling, each day there is a new natural disaster and etc. The only problem I had is because of my screen resolution (1980x1080) the disasters are much less noticeable when they come from the up or down directions.

Thank you for your review! I 'll make sure to check your jam submission and leave a honest rating!

Thank you very much for playing

Hahaha, thank you very much! I am laughing because the main issue with my game was that the puzzle solutions seemed obvious for me and pretty hard for my playtester (the musician). I am glad that there are people who have found the puzzles easy

Thank you!

Thank you! I was actually thinking about reworking my past projects and making new levels outside of the jams, I am glad that there are people who liked my games.

Thank you! I redraw some of my previously made assets to fit in the time limit. Though I was left with no time to properly design the levels, so the puzzles may seem too complicated.

Thank you!

I mean, I did add an item that can resurrect Bobby ;) It can be dropped by the vending machine and there is one guaranteed at the final level. Ngl, I wanted to add consequences to allowing Bobby to die, like a bad ending. But, my drawing skills didn't really allow me to do it on a satisfactory level. All the sprites were drawn by me 8 hours before the end of the jam 😭. I should really work on my workflow or find a good pixel artist.

So thats what Dr. Kleiner from Half Life 2 woulf be doing if Lamar was a pigeon. Loved the little puzzles, though at the 2nd level the camera often got stuck in the ceiling when I was flying up as the bird. Peak gameplay though.

If I remember correctly the Forwards and backwards controls were calculated relative to the camera. That is a common practice in 3d games where the player has the ability to look around. In this case the camera was always stable, so the movement felt a little bit stiff. That's my own opinion though, maybe I am just not used to controls of these type 😅.

The controls were a bit confusing, though the graphics and the page layout made me fall in love with the design aspect of your game. I believe more people should play and rate this work.

I believe the "no ui" approach gave the game its own touch which made it stand out from other games. My opinion though.

Glad I am not the only one who chose going with the zombie thematic. Though, I believe your approach to the upgrade system is much more polished and the graphics are on another level. A solid submission that will probably be in the top 3 for sure.

Also is his brother Max Verstappen by any chance? He did 4 laps around the map in a span of 20 seconds.

I just raced him for 3 minutes all around the map until the compagnon got his ass. Pretty accurate represantation of a siblings relationship though. Also why is there two male parents 😭 On the other hand, can't really say anything about it without sounding homophobic, its June after all.

Holy epilepsy, that was peak. Though elite ball knowledge required to understand who gubby is.

Simple yet intuitive puzzle game with expressive and comfy artstyle. Though, I believe at some level the teleport holes won't work if you retry the level.

Loved the little comic at the start. Though, in the beninging I though that I had to juggle the little guy like a flappy bird 😭