Honestly, no Idea why people nerfed your rating so badly. I mean, your idea deserves a solid 5 stars in creativity.
CrownedDuck
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That is an impressive submission. Really liked the art style, the movement, the story hidden in the dialogues. Though the "Sorting system" where you have to drag the evidence to proceed really confused me. The first two I passed completely by accident and so I got stuck on the third one in the motive.
Even though it was a pretty confusing experience, I really liked the fact that you managed to make so many UI elements (like the leader board, I am the player named FAC) and a lot of different stats for every occasion. Loved the fact that you created a fully functional arcade game in such a short time span! Good luck on the rating period!
A fully functional arcade minigame where you play as the island. The prerequisite, in my opinion is also present here as you start with practically nothing compared to what you will gain on day 3. Really liked the difficulty scaling, each day there is a new natural disaster and etc. The only problem I had is because of my screen resolution (1980x1080) the disasters are much less noticeable when they come from the up or down directions.
I mean, I did add an item that can resurrect Bobby ;) It can be dropped by the vending machine and there is one guaranteed at the final level. Ngl, I wanted to add consequences to allowing Bobby to die, like a bad ending. But, my drawing skills didn't really allow me to do it on a satisfactory level. All the sprites were drawn by me 8 hours before the end of the jam 😭. I should really work on my workflow or find a good pixel artist.
If I remember correctly the Forwards and backwards controls were calculated relative to the camera. That is a common practice in 3d games where the player has the ability to look around. In this case the camera was always stable, so the movement felt a little bit stiff. That's my own opinion though, maybe I am just not used to controls of these type 😅.








