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Pixelvania's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Metroidvania | #17 | 3.583 | 3.583 |
| Sensory | #21 | 3.500 | 3.500 |
| Overall | #27 | 3.183 | 3.183 |
| Execution | #36 | 2.917 | 2.917 |
| Enjoyment | #40 | 2.917 | 2.917 |
| Relevance to the theme | #45 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme interpretation and application
Defected Generation - The player can generate itself various shapes but each shape is defected.
Team/Developer
IncrediBro
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Comments
Love the art and music, there’s so much character in just that one eye! I like the idea but I also got stuck right soon after getting the triangle, you drop down but then the camera won’t follow after to dash past that first blade. It was also common to change shapes and be sent back to the checkpoint, which was really frustrating. I do think it’s just a few bugs that need fixing then you’ll have a really cool game.
Nice concept, but poor execution, most of the levels are aggravating, and changing shape often allows you to clip through walls, getting you softlocked.
Great game, had such a good time with it. However, I got stuck just after getting the triangle as the camera wasn't transitioning to the next screen, so I couldn't see the obstacles.
Would love to play some more!
Great game, had such a good time with it. However, I got stuck just after getting the triangle as the camera wasn't transitioning to the next screen, so I couldn't see the obstacles.
Would love to play some more!
I love the idea and gameplay, the bug that keep me form playing is that sometimes the character is outside the screen.
This is a really cool idea that I think could use a bit more polish. You can get stuck while pushing boxes, you can die while walking towards or even standing on moving spike platforms. Still, I think a physics based metroidvania is really cool.
so I love the 1 bit art its very cool and i love it also controls are good but would love some polish and jump buffer and coyote time (not needed but could help idk it felt weird to control)
really neat style and music, but it really wasn't all the clear how to start the game as pressing the a button on my controller, the button I expected to interact with menus, just made a bounce sound
Suuper cool game. Loved this one. Great aesthetic, great music, and fun concept. I would agree with the other comment it's a bit harsh. I also didn't see the defective side of the shapes but maybe that would come later. Overall, awesome game!
at first i kept going right and i didnt know what to do, itsn ot so clear you have to go left and you can continue there. Also sometimes the detection mechanism is very harsh , sometimes i dont see myself getting stung but still dying. I like the 1-bit athmosphere and the design