Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Swagster17

170
Posts
2
Topics
5
Followers
1
Following
A member registered Jul 10, 2025 · View creator page →

Creator of

Recent community posts

Firstly this game is amazing  and also really charming 

Now for my actually Review, I will be 100 % honest with it : 

1. The movement can be a bit hard to get into at first and i can see a lot of people quiting when they unlock wall jump cause its hard to get used too but once u are used to it can be fun 

2.I will be honest with you the final boss was not good it was neither challenging or fun plus the ai wasnt smart at all (I know this is a jam game but i excepted more from you cause the game up to that point was great)

3.The map, This one point can be a entire review thats how much i have to say about it so instead i will shoetern my thoughts and write it - a. Firstly it gives too much detail b. Secondly its not fun using the map like it kills all sense of an adventure c. If the map was gonna show everything might as well show the barriers as well 

4.The lack of enemies is really bad ngl there are only 2 type of enemies all throughtout the game plus i hate the flying enemy cause there is no diagonal attack (view 5. for better understanding )

5. The attacks - Now this is weird cause i liked it and hated it at the same time i dont like the special attack were it takes your health casuse its too risking then the normal attack, cant attack at an angle which is very bad against the flying enemy also was cant i attack down without needing to jump

6.The heavy use of hidden walls i found unneccessary cause if not found it can lead to frustration this is true for area 2 especially the area 1 is fine cause atleast we have a map then 

7.idk why there is glide its pretty much useless 

Now the Pros :

1. Amazing world design i love it 

2. Great difficulty curve i didnt expect you to pull off such a good difficulty curve its balanced all around

3.The save points are less but there at the same time ie you nailed the amount of save points needed 

4. like all the pits that reduce the amount of explorable area to allow the player to find the right path 

5.Clever hidden items (Which would have been the highlight if the map had not ruined it )

And finally This was a great game and i had lots of fun aswell not to mention it reminded me of super metroid and zero mission . Anyway goodluck on future projects and thanks for reading 

(Also i did 100 % the game so give me my badge )

You cooked with the idea i love it. Now things u might want to improve the most obvious thing is art secondly audio maybe also had lots of fun in this one Good luck for future entries :3

Firstly more polish secondly ui improvements and thirdly maybe more dialogue

thats mostly on me and i did plan on write a story and stuff but u know i messed up and ui cant just be popping if i have story right

Firstly Thanks Secondly the main reason for not using mouse was to allow the player to keep their hands on their keyboard without needing a mouse (Also allows lots of laptop user to play the game without a barrier ) and i wanted to do something more complex but i just didnt have icons or anything and main reason to not do it was that i want the player reading and not just feeding them (i know the game failed at that but still ) also i kinda just didnt have time 

its annoying thats all 

So firstly i found a couple bugs like the up shot not working and dash not making me dash, Secondly this game desperately needs jump and input buffers and maybe relax a bit on the sound effects and whats these controls like A for for jump ?? let me use up or space the key placements honestly feel weird and add unnecessary challenge to the game 

had decent fun and why update the page it was better when it flash banged  :3

didnt have time :( and thanks 

np :3

thx and ya i was planning on adding a indicator but only 30 min were left :((

So i will be honest with my review.

The game needs polish and we all know that so i wont dwell on it .

Firstly i would love to make the bomb explode faster secondly make it aimable with mouse or something.

And the big problem in the game is the enemies they target the player no matter where they are thus all the enemies chase the player at the beginning , so next time make it so the enemy starts moving when they are on screen or something 

Any way GREAT JOB and GOODLUCK :3

A great game next time just make a web build :3

TBH the game took a while to get a hang of but once i did it was interesting but i felt like this game didnt fit this jam but none the less the  art was cool and music was banger. Great job man 

thx :3

Ya fr :3

So i am thinking of joining the jam but idk what the theme is 

thx :3 appreciate it 

thx :3 appreciate it 

thx :3 appreciate it 

it isnt bugged its just a angle of 85 degree 

thx :3 appreciate it 

so for fruits its  mainly the way the theme is used and yes the game is not heavily using the theme i know that but i do appreciate u playing it :3

so its not heavily using the theme but instead is using it slightly like the player needs to spin around the map to find the last fruit etc :3 (i know its not that deep)

so to progress in later lvs u need to find the last fruit which is placed somewhere else and needs the player to find the last one which is encourages the player to go out of order and find their own way also the theme is used in a way that the player has to find the final fruit by circling around the lv (i know its not that deep but ig i took not being 'serious' literally ;0 )

(1 edit)

nice work man also there are 2 tracks and yes if I keep working on this project i will add more tracks but for a jam game i think its fine but there is always next time :3

so to progress in later lvs u need to find the last fruit which is placed somewhere else and needs the player to find the last one which is encourages the player to go out of order and find their own way also the theme is used in a way that the player has to find the final fruit by circling around the lv also if possible pls try again :3

 

can u pls try it again since i updated the game and have put music and art:3

can u pls try it again since i updated the game and have put music and art:3

thx :3

thx :3

i have u know planned on taking part in serious jam and this jam so can i upload the game here ? the other jam has said its okay 

so u finished the game cause i am pretty sure there are 4 bosses only and ya there are 3 health up and thx for playing and i did notice now that there are bunch of bugs but ig i will make something more polished next time THX either way :3

twin u made something i like thx

no prob the camera was tweaked in the last 30 min :(

Man U cooked i loved this so much Also finally someone made a fast paced game all i had been playing in this jam were slower games this is perfect i have saved this in my library also love the wrap and dash dude u cooked fr i have no complains this was one of my favorite games and i am gonna give my first 5 to it . U DESEVERE IT SO PEAK loved fr i cant say why or how just make more pls i want to play more :(((( 

so i liked the game i think it was short and the player was expected to beat the boss on 1st try as after death the health bar doesnt vanish and maybe with healing the checkpoints could act as a save point the rest was great tbh :3 GREAT WORK !!

so is this a metroidvania or rougue like cause i think it is both also pls add jump buffer and coyote time 

AND FOR GOD SAKE ADD INPUT BUFFER also the attack animation plays in opposite  direction to attack and the flying enemies dont see the player if we are behind them and the concept is good but needs lots of fixing and polishing and to end things off the checkpoint thing is hard to know what it is 

Loved the art and vibe and the WORK IN PROGRESS signs :3

i will try now then :3

(1 edit)

:(((( also i would try your game just not rn cause i died to your enemy twice and i think thats enough of me getting wopped so i will review and rate it tomorrow