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A jam submission

Marble EraView game page

Battle a Dragon as a Marble
Submitted by Pitaxed — 12 hours, 30 minutes before the deadline
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Marble Era's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Favourite#62.3332.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Credits
Almost Everything: Me (Pitaxed)
Water Shader: GuoXiaoYao (https://godotshaders.com/shader/medieval-water%e4%b8%ad%e4%b8%96%e7%ba%aa%e6%b0%b4/)

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Comments

Submitted(+1)

Trying to master rolling around your marble to hit things multiple times with your attached sword is so fun on its own that I don't think Stamina is necessary. I liked getting better at it and eventually getting a nohit on the dragon. I'd love to do see more of these marbles!

Submitted(+1)

The inverted camera control made it really tricky, but it is a fun concept. Some sort of terrain to force you to control your momentum could really add a lot to it, I think.

Submitted(+1)

The stamina recovers quite slowly, which leads to a decent bit of waiting around, but good job for getting a 3D model rigged & animated in the jam period!

Developer

Yeah, turns out that there is more to stamina systems in souls likes than just a green bar, thanks for the feedback :))