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The Summer We Met Again's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #58 | 4.158 | 4.158 |
| Limitation | #77 | 3.263 | 3.263 |
| Overall | #109 | 3.316 | 3.316 |
| Theme | #128 | 3.684 | 3.684 |
| Polish | #137 | 3.053 | 3.053 |
| Audio | #148 | 3.053 | 3.053 |
| Gameplay | #189 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute game. Great artworks, maybe just a little bit of style clashing between the full CGs and the cartoony animated characters, but itās not too big a deal.
I also enjoy the UI graphics a lot, which begs the question of why didnāt you go one step further and pick a font and color that matches the vibe of the game, instead of using the Godotās default font. It would have added so much to the polish of the game.
Music is great, but thereās the obvious lack of sound effects.
Gameplay is pretty simple and easy, but not a bad thing. I wonder why the list on the fridge couldnāt be viewed after the first time.
A bit of a touchy subject, regrading the writing of the game. Itās mostly subjective of course, but I find the writing a bit too melodramatic and if Iām honest, a bit amateurish. As a story-focused and narrative driven game, it should be one of the big areas to have a lot of polish. The characters talk the same and doesnāt give off much personalities. Again, subjectively speaking, but thatās how I feel.
Overall a short and sweet game. Not bad!
loved the art style !!
Thanks so much!! The artists on our team put a lot of wonderful work into this game <3 Thanks for playing and sharing your thoughts :)
Really enjoyed the bits of illustration that were sort of anime style. Agreed with some other commentors about the lack of homogeny in the art direction, leads to feeling slightly unpolished. Nice visual novel with a small gameplay aspect attached to it!
Thanks for playing and sharing your thoughts!! We're glad you enjoyed our game despite the issues you mentioned <3
The art is good, but I guess there are a lot of artists involved, so the final mix up doesn't look too homogenous. The points system is cool, although it's pretty annoying to not having a way to control the yes/no with the keyboard, since you move with wasd (left side of the keyboard) and interact with enter (right side of the keyboard) so you usually take both hands in the keyboard in order to play, leaving no hand for the mouse
Ohh for switching between dialogue response options, you can use the arrow keys! Though I do understand that this wasn't made clear and mostly relied on player intuition. Regardless, thanks for playing and leaving your feedback <3 Hope you enjoyed!
Clever take on ''the instructions are a lie''. I enjoyed the concept of gaining obedience points that allow you to misbehave if you have enough āācredit.āā I also enjoyed the art. I wish there were more chances to misbehave. And if you go for different endings, make sure that they are just as satisfying š
Yesss I do wish we were able to implement that idea more. I'm glad you noticed it <3 Thanks for playing and sharing your thoughts!!
Very cute little story! If you wanted to add some more gameplay, it would be fun to have some minigames for the chores that could make it so you finish slower or faster. Love the art style! :) Brother's going to get a bad neck watching TV like that! :D
Thanks for playing our game and sharing your feedback !! We're glad you enjoyed <3
In short, the gameplay is very simple and doesnt involve much of a planning in it. Like you can almost always do every signle task available and still be in time. As for the meeting with a friends I couldn't figure out how to get there because every time I go to the door it says that there is no reason to go out, so I completely missed that story line.
Yeah, I get what you mean there! We initially placed more focus on the visual novel aspect of the game, so the gameplay aspect wasn't planned as thoroughly. For pursuing the storyline with the friend, we tried to place more emphasis on the dialogues that included the time window you needed to leave home. I do agree that there was probably a way to make that more obvious, and I think adding those time windows to the door interaction dialogue would be a much better way to implement this. We appreciate the constructive criticism <3 I'm thinking of putting out another update at the end of the voting period to implement this along with a few more minor bugs. Thanks so much for playing and sharing your feedback! Hope you had fun despite the issues :)
The art is awesome. The game would be good if we got a replay or a menu button after the game completes .I thought the game froze at the end. Replaying by refreshing the tab isnāt ideal.
Yeahh we didn't add the reset button into our considerations, so we ended up not having the time to implement one on top of bug fixing at the end of the jam period. That's our bad. Regardless, thanks for playing our game and sharing your feedback !
Really on point with the theme! Really digging the cut scene art. Not sure why it takes 3 hours to dust bookshelves but still lol
Overall this is a cute little game.
Thanks so much for playing and sharing your thoughts!! We're glad you enjoyed our game <3 Let's just say that bookshelf is veeery dusty :)
Good work! Good take on the theme and limitation. A few bugs where just spamming keys would lock up the game or freeze things. Not a big issue.
Great atmosphere and art!! Thank you for making this.
I donāt know why, but after i met her at the mall, the next morning I went to go meet her but it said I missed my chance, even at 8am
We've since fixed the bugs caused by spamming! If you find any more, do let us know. We've also fixed the bug that causes you to miss out on further meetings with Julie. Feel free to try the game again if you'd like to see the other two cutscenes <3
We're glad you enjoyed the game despite its initial bugginess :) Thanks so much for playing and sharing your thoughts!!
The storyline was really good. It even made me tear up a little and it made me miss my childhood friends.
aww that's so nice! i'm glad our game was able to leave an impression <33 thanks so much for playing and sharing your thoughts!!
I kept getting stuck after doing the first task I tried restarting but I kept getting stuck at the same part each time. Maybe I am doing something wrong?
Hi! Is this the sweeping task during the tutorial? If it is, after completing the first task you can interact with the bed on the second floor to go to the next day. To get to the second floor, just go all the way to the left of the map. Thanks for playing!