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(+1)

I don't really understand what the goal is. Poison a thief before they can commit a crime? I liked how the game started but giving the patrons things does not do anything (is that the lie?) I would shorten the dialog sound when you talk to the patrons, it gets a bit repetitive. Loved the world and the mountains in the background!

Hi! Thanks for playing my game! It's nice to see people appreciating my game, my first ever real game 😅

Now, to answer your questions, yes! The characters not being affected by the way you treat them(giving or not giving them food and drinks) and the tutorial that tells you that you should treat them nicely are the "instructions  are a lie" part of the game. 

The main goal of the game is to understand the story of each character and based on the dialog with them to poison the thief and keep the traveler's chest safe. 

Thanks for the feedback!