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[Unity 6] [Rev-Share] Seeking Physics Programmer & 3D Artist for Offroad Sim (PICKUP RUNNER)

A topic by THE CONSTANT INTERACTIVE created Jun 21, 2026 Views: 194 Replies: 6
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Hello everyone, 

I am a very beginner indie developer using Unity 6, and I am working on my first project called "PICKUP RUNNER". It is an off-road logistics simulator inspired by SnowRunner, where players haul cargo and animals across challenging muddy trails. 

Current Status: Since I am a complete beginner and do not know how to code yet, I have only managed to set up a basic playable prototype in Unity with a controllable truck and a simple terrain with scattered hills. 

Who I am looking for:

1. Unity Physics Programmer: To handle the coding, wheel friction, and mud mechanics.

2. 3D Artist: To help with vehicle and environmental models.

About Me: I have a massive passion for simulation games, but I also love deep, emotional story-driven indie games that carry a meaningful, sad message (which I hope to develop in the future based on a personal family story). 

Compensation: This is a passion project under a Revenue Share (Rev-Share) agreement. Profits will be split fairly once the game launches on Steam. 

If you are a programmer or artist who wants to team up and build a great simulator from scratch together, please check my IndieDB profile or send me a DM here!

Game Profile: [https://www.indiedb.com/games/pickup-runner]

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intrested can we talk in discord gamerkdr

Yes, sam.el9

What style of 3d model are you looking for?

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pickup models, accessories, and terrain...etc

I mean like which artstyle ( like realistic / low poly / toony )

Realistic, you can see Snowrunner on YouTube to understand