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A jam submission

Meow Turtle AbominationView game page

Submitted by DeveloperMode, Nanbanya, ZeroPowerZero0, Luca S Music — 22 hours, 3 minutes before the deadline
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Meow Turtle Abomination's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#743.3893.389
Controls#923.3333.333
Accessibility#973.0003.000
Overall#1312.9842.984
Audio#1312.8332.833
Theme#1632.7782.778
Graphics#1772.8332.833
Originality#1782.7222.722

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.3

Theme Interpretation
Turtle with variant shapes and sizes

Wildcards Used

Checkout

Have stuff to buy in your game

Disassembly Required

Demolish break or otherwise disassemble things

I like Turtles

Include a turtle

Discord Username(s)
Vndkrure Nanbanya PineapplePanda ZeroPowerZero

GWJ Participation Level
5

Team Size
4

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

This was so much fun!! I really liked the customization at the beggining at the game. While the game ran rather smoothly on web, I would still appreciate a desktop version a lot. Also, next time I would add some colliders to the world border instead of telling players no to fall off lol.

Submitted(+1)

Its pretty fun to shoot as fast as you can at swarms of enemies. I couldn't click fast enough to beat them all though.

Submitted(+1)

Good job yiou made a funny game where yiou shoot turtles and it is funny and i loike it, music is good, the boss is funny. my game broke though because i killked all the turtles and the boss didnt spawn in.

Developer(+1)

Thanks for playing ! The boss not spawning is because you need to kill all turtle to go to the next phase. But currently turtle can spawn in unreachable place in the map and i believe they also has a chance to fall off. We will try to fix this for a after jam update

Submitted(+1)

Nice work. I like how this is almost more a turtle game than a mutation game, really did a good job with the wild card. The mutating feature of the turtle is super neat and I like how it can effect the difficulty of your game.

I think most people already pointed out the lag issue so nothing new there, I had a problem where my aim would constantly moving downward which was just added difficulty, but I'm unsure if that's a problem on my end because it's happened before playing a 3D game in one of these Jams.

I don't know how, but for some reason you've succeeded in making the turtles terrifying, jumped scared turning around and seeing one right in my face.

I cleared several waves/bosses but I wasn't sure when it was going to end. Another neat thing I noticed is the bosses charge attack tries to lead it's shot when you are moving, I thought that was a great touch.

Developer

Thanks for the feedback! I kinda stuck in how to design art things and i went F**k it, i’ll go all turtle.

Yeah about the lag they are quite heavy especially in the beginnign. We did do some optimisation but it wasn’t enough for the web. Making a 3D web is quite hard to make it with no lag, i’m still happy about the performance because at the begining it was even worse than that.

About the aim going downward i thinks it’s a hardware issue on your end. We never got this so you should check.

The game currently has no end. The goal is to go the farther you can. I try making it so turtle got weirder as you go (mostly the neck didn’t get to add every parametter like the customization option). Making the boss predict your trajectory is easier than it seem. We just add the player velocity to the target position, it was too easy to dodge without it you could just stay far away safely.

Submitted(+1)

Love my turtle gun. Very addictive game and i liked being overpowered. The 2nd boss didnt spawn  at my first playthrough but spawned normaly in the 2nd. Nice work!

Developer

Thanks, about the boss not spawning is because you need to kill all turtle of the wave before the boss spawn. But currently turtle can spawn almost anywhere on the map and be at unreachable place. I also believe (but not sure) they can fall off the map making them trully unkillable.

Submitted(+1)

Finally a 3D game and very fun one as well. I love that everything including the weapons is a turtle. Game was a bit laggy for me initially, and I died instantly when 2nd boss spawned. Otherwise, great entry!

Developer

Me too that happened to me.

Developer(+1)

Haha yeah i was kinda stuck with visual design. At one point i went f***k it i’ll go all turtle! Almost all things is turtle, even the aim pointer should be a turtle shell.

The lag is a huge problem especially with 3D and web. It’s very easy to make it unplayable. I’m still happy that the game is mostly fine after the heavy lag appear at the start. At the beggining i though our game wouldn’t run on web.

I may be able to guess why you die instantly. The boss actually spawn around the center of the map and in the sky. But he can directly attack when he spawn so he may have directly jump on you before you even relized.

Submitted(+1)

Yeah that was a fun and simple game. Classic loop. Silly turtles. I liked it

Developer

Thanks a lot

Submitted(+1)

This game is so much fun, I was laughing so hard even before the game started while creating my mutated turtle! Good job!

Developer

I’m glad you enjoyed it. The customisation part was because i was just to proud of my visual debug to left it outside of the game, i WANTED to include it somewhere. That’s Probably the best desicion i made during the jam

Submitted(+1)

lol this is the funniest ah game so far the turtles are so goofy but they move quite fast totally good game.but the art style feels plain a little bit cant explain it

Developer

Yeah some turtle are fast, we didn’t get to adjust everythings since there was quite a lot of value to tweek. About the art it’s probably because i’m learning and experimenting. I went with simple plain color on mesh surface since i don’t know yet how to make good shading, UV, … yet. Can be because everything is plain color without gradient. Or just the color i choose that isn’t really flashy nor dark. Well i can’t say for sure. Thanks a lot for the feedback.

Submitted(+1)

I really like the colors. Turtle models look clean too.

It's cool that you went for a 3D game.

Developer(+1)

We all want to try 3D, especially me since i’m learning blender recently. I learn quite a lot and the hardest part was rigging the turtle (shading/render it too, but i went for plain color on surface mesh in the end, it was the cleaner i got). I also got some funny issue when i export the animation they didn’t look the same in godot, it was really fun to see the unexpect mess. I definitly had a blast making and learning 3D.

Submitted

Hey. We all do this for experience. It's great that you learned something.

Submitted(+1)

I fell off the map, overall enjoyable

Developer

Yeah we didn’t put any invisible wall, even turtle can fall off. Thanks for playing

Submitted(+1)

I customised the turtle to be a gigachad without realising that he would in fact be my undoing. This was fun!

Developer

Thanks for playing. Fun fact abuot the customisation part: I was just so proud of my debug to test visual mutation, i even played with it more than i should that i had to release it. I couldn’t not share this somewho. I’m glad you had fun

Submitted(+1)

turtle zombies game mode awesome

Developer

Thank you! Happy you liked it