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Black Tar: Lastmann's Last Stand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Favourite | #1 | 4.167 | 4.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Programming & Unity Development: Ledan
Design: Ledan & Maddison Baek
Art: Maddison Baek
Writing: Maddison Baek
Music: Dronkov
SFX & Fonts: Narisa
Asset Credits: https://github.com/LedansGift/JADS-Game-Jam-2026/blob/na_0/AssetsCredit.txt
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Comments
Managed to clear it with DPS Maxxing and tanking health loss to gather extra scraps during earlier rounds. It's very fun! Quite a high-density proposition for a jam. There's a lot to juggle between regular tower defense, multi-day economy, and moment to moment running around the area to get resources or prevent leaks. It's very impressive how much there is to it! And all wrapped in a very pretty package of cool tar monsters and banger music. One thing I might've liked is having some buffer to make it easy to chain Charge Attacks one after another, but overall I LOVE it!
I had fun with it, and the presentation was great. The controls were a bit janky but it is an impressive amount of polish for the time you had.
Was fun, took me two attempts to beat it. I feel like the towers are not very balanced, though the structure of the game hasn't given me a lot of space to experiment with all of them.