As someone who played a lot of RPGs, I found this to be a fun game loop. I liked having agency to apply XP to my characters and thought it was interesting to only be able to do so when the Absorb meter was full - it added a layer of economy management. There were some balancing issues, like I was waiting to see one of my characters with low HP die, but he never did. Also noticed when I removed the neg stats and absorbed, my HP still went down. Still fun nonetheless; add some polish and juice and this would be a pretty solid entry!
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Incremental Mutant's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #38 | 3.909 | 3.909 |
| Controls | #66 | 3.545 | 3.545 |
| Fun | #122 | 3.000 | 3.000 |
| Overall | #144 | 2.870 | 2.870 |
| Accessibility | #153 | 2.636 | 2.636 |
| Originality | #187 | 2.636 | 2.636 |
| Graphics | #189 | 2.727 | 2.727 |
| Audio | #225 | 1.636 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Theme Interpretation
Units mutate as they combat over time
Wildcards Used
Checkout
Have stuff to buy in your game
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content


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