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Craballoon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.738 | 3.800 |
| How well does the game fit the themes? | #4 | 4.197 | 4.267 |
| Gameplay | #5 | 3.738 | 3.800 |
| Visuals | #14 | 3.345 | 3.400 |
| Audio | #15 | 2.689 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 35 mins
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Comments
Nice! I really like the idea going with the balloon string.
Nice one! I did a quick recording of my gameplay in case it's helpful: Craballoon by Lerg Bwo | Cap Recording
A fun simple mechanic executed really well, perfect for a game jam. I like the vertical awareness needed while navigating the level, and also learning to pass over to other crabs efficiently in a left>right>left>right rhythm felt super rewarding. I liked the drawn assets too are nice.
When I was launched into the game, I was a bit confused and died quite quickly without being able to figure out what I was doing wrong. It was pretty easy to figure out what to do, but took me a few attempts before I went "aha I got it now". I wonder even for the first attempt at each level, having a 'ready' screen where all crabs are frozen until the first movement might be nice. Or even a smaller tutorial level as Level 1, with 2 other crabs which spawn quite far away.
I had lots of fun playing, excellent work!
Thanks for the feedback!
having a 'ready' screen where all crabs are frozen until the first movement might be nice.
oh i shouldve thought of that, definately had time to implement it
Very unique game idea! Amazigly egzecuted aswell! GGs
Original take on the theme ! Well done :)
I love your idea, you must be a genius to come up with such a clever concept for a three-hour game jam with a crab theme. Good job! Very fun experience!
That is thinking outside of the box for game ideas.
Pretty cool 💚
Very clever mechanic, and not that easy! I found myself wanting to replay to clear the levels faster, it was fun :D Congrats!
Thanks for playing!
I also felt like this could use a game mode where youre trying to clear levels as fast as possible
Amazing core mechanic! I’m loving these three different aspects:
Forgivingness: if one doesn’t cut perfect first time, one has still some chance, but has to concentrate more! Very dynamic and original!
At your own risk: one can evade (low risk) or attempt to give the balloon (risk of being touched too). Coming close to the other crabs at the right moment decides over failure and success.
Geometrically scales: dividing the line or changing its length naturally scales the game difficulty only using simple division and multiplication. Amazing for its simplicity!
Thanks! I feel like those are precisely the reasons i like this mechanic as well, always creates a bit more tension towards the end
I spent way too much time playing this game, well done. Fits the theme great. I like how the string shortens Fun.
Thanks for checking it out!
Interesting concept, I like that this game really utilises the crab not only as a visual, but as a mechanic as well: the baloon pops because the crabs have pointy claws (so an extra star for the theme there) :)
The only criticism I really have is that sometimes one of the crabs spawns on the baloon and there's nothing you can do to avoid dying.
Thanks!
i probably should make sure none of the crabs go straight towards the baloon, proabably something i missed when playtesting