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This was so fun! Flowers as ammo stations is a great mechanic, and getting your extra lives to also be turrets was so cool! What an interesting map + shooter concept.

I felt like I kept walking into wasps that had just spawned  in the direction that I was headed, so while the dodging mechanics felt tight, there was a slight sense that I'd be taking a hit or two at the beginning of each tile, just because I'm moving around while the enemies are still spawning off screen. It felt hard to maneuver safely because there's no indication of where they will be spawning, or first entering the screen from.