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Inphageon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #22 | 4.105 | 4.105 |
| Audio | #50 | 3.526 | 3.526 |
| Overall | #51 | 3.541 | 3.541 |
| Originality | #61 | 3.632 | 3.632 |
| Fun | #62 | 3.474 | 3.474 |
| Controls | #86 | 3.368 | 3.368 |
| Accessibility | #87 | 3.105 | 3.105 |
| Graphics | #92 | 3.579 | 3.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
You mutate your cell in order to better fight viruses
Wildcards Used
Checkout
Have stuff to buy in your game
Discord Username(s)
Hyperdeath Girl
GWJ Participation Level
2
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
It's a nice bullet hell game! I thought the fact that the player was stationary in the center was an interesting choice! The bullets could've shot faster as they were still traveling when I had already moved on to target the next bacteriophage. The UI for the upgrades were a bit unclear, not sure if it was scope creep. But nice job overall and nice tie into the theme :)
The art is decent, but it doesn't fit with the background and the UI, and it may be too detailed. Honestly, the background art is pretty ugly, and it might be better to just remove it. Did you do the same thing I did, where you digitalized paper drawings? Plus you animated each animacule, which is awesome!
There should be some dampener on the sounds once you are shooting several hundred antibodies per minute. All you end up hearing is the shooting noise.
The progression could use some more polish, but overall it was fun!
Bacteriophage! I enjoyed the art, music, and sound fx. I think because the UI was having issues, I had a hard time understanding what was being upgraded, so I just took the approach of "this round costs 100 per upgrade, so I'll just wait until I have 500 and upgrade all 5 at one time." I realized I could just hold the mouse down instead of repetitively clicking late, but it definitely made the end game more enjoyable. Nice job!
Very unique art style and a fun game. I was a bit confused what happens after mutation, sometimes the colors wouldn't change and I didn't know what different colors mean. Great job overall!
Thank you so much for playing and providing feedback. The UI for sure had some issues that we intend to improve on!
The art and music in this were great, really unique aesthetic. I love the handrawn look. It was really fun once I got all the upgrades and was just blasting everything away
Thank you so much for playing!
I like the art and the way the upgrade system is embedded into the narrative. I’d like the projectiles to fly faster, the speed upgrade doesn’t really fix the problem
Thank you for playing and providing feedback!
I like the handrawn art and the gameplay of mutating your stats by choosing different cells in your body. Also easy to get the grasp of and play till things go crazy. Fun game!
Thank you for playing!
Brought me back to my Asteroid days! I also liked the music and sound effects.
Thank you!
loved the art, really felt cell like!
Thank you!
Love the concept of blasting aggressive cells. Art direction was really nice as well, loved seeing all the different types of cells attacking you.
Thank you so much!
The aesthetic, sound design and music of this game are all S-tier for me. Are you fans of Gingiva, Middens, etc.? Beautiful. Fun to play, too.
I really enjoyed the level up mechanic - and really nice support of the mutation theme, the approach to the upgrade menu is a really nice touch. I was also bopping along to the music, really fit the art style and overall vibe.
Thank you so much for playing!
Good gameplay! the balance could be tweaked but other than that, art and music is firee
Thank you. Yeah game balance for sure needs tweaking.
Good job. Gameplay is fun. I like the sprites and cool music.
Thank you!
Nice little fun game, loved turning into an unstoppable cell annihilator, i would work more in the difficulty progression tho, but thats an understandable problem in a game jam, nice work!
Thank you so much! We for sure agree that the game balance needs tweaking.