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A jam submission

Numpad NemesisView game page

Numpad-based bullet hell
Submitted by BirbWatch — 22 hours, 17 minutes before the deadline
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Numpad Nemesis's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.8464.846
Fun#14.6154.615
Controls#54.2314.231
Audio#114.0774.077
Overall#153.9013.901
Accessibility#443.4623.462
Graphics#753.6923.692
Theme#2052.3852.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
The player mutates into 9 clones and gunshots mutate into different attack patterns.

Wildcards Used

I like Turtles

Include a turtle

Discord Username(s)
birbwatch

GWJ Participation Level
2

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

The music is really fun. The game is also really fun, but its hard. I got to 49.

Submitted(+1)

Thanks again for sharing your game on stream! It was so so cool to play! One of the most original games in my opinion! (Sorry I missed your discord messages back then, cool people were in the chat helping)


36min

Submitted(+1)

Wow, this game is really something. I had so much fun playing it, my fingers flew across the keyboard like a piano, lol. It took a few minutes to get used to it, but it was still a blast. The sound design is really nice, and I really enjoyed the voice acting too. The design and art style are really nice

Congratulations on successfully completing the game for this jam, and best of luck with your future projects!

Submitted(+1)

Super fun game and very original idea! The art is also amazing. I didn’t have a numpad but I still had fun smashing buttons lol 

I would like to shoutout the sound effects. You really just used your mic to make up pew pew sound, it really showed the indie dev spirit! Love it!

Submitted(+1)

This game was super fun! I only got a 16 the first time I played. The second time, my #9 turtle was the only one still alive and the whole box moved to number 6. It wasn't taking any damage even though it got shot 2 rounds in a row. I finally started moving him around, and when he died, he completely disappeared but the game kept going. Crappy gif recording of a recording to show you what I mean below. I really enjoyed your voiceovers. You mentioned in the tutorial about the ability to move multiple turtles at once, but I don't think I was aware enough of the board to ever use it. If you keep going with this game, it might be cool to just start with the 2 turtles and eventually work your way up to 9. Really great entry!

Submitted (5 edits) (+1)

I really enjoyed this one! It's one of the few entries that requires quick reflexes and fast twitch.. I made it to 45 on the first try - at first I didn't realize you need to use WASD in addition to the numpad, but once I figured it out, I really got into a flow. The input scheme was very interesting and unique, and actually felt good. The graphics, though simple was very effective with the wavy animations, I loved how you used your voice for all the sound effects (pew!) and the music getting frantic over time really gives you that adrenaline rush. Amazing job on this!

Submitted(+1)

Great concept, and I REALLY liked the music changing for each different attack, that was a very cool idea!

Submitted(+1)

Had a lot of fun playing!! I don't have a numpad which definitely was a lot tougher I think, but regardless the game feels very unique and fun, song also added a lot!

Submitted(+1)

Wow very unique concept. Very hard to go through, you need to be 100% focused. I really enjoy this one and the idea it is based on. Nice work!

Submitted(+1)

Incredibly fun concept, also loved the execution with the dynamic music synced up to the cycles. I can imagine this being a nightmare without a proper numpad keyboard though lol.

Got a high score of 123, something about it just made me want to lock in and keep going, big fan of mixing it up on the last turtle left with jumping around to different spots each cycle.

Submitted(+1)

Man, this game is very difficult without a numpad.  However, I think some of the actions are too fast to react to especially when it's multiple at once.  I feel the level progression and ramp needs to be slower.  Great idea tho!

Submitted (1 edit) (+1)

Very fun game and I like the music, but controls are too difficult. Would be easier if game started with couple clones instead of 9 immediately and progress to 9 over time to give players chance to develop muscle memory over time. 

Developer

Yeah, I rushed the tutorial and like 9 of the audio tracks literally today so I should've prolly eased better into the actual game LOL... glad you liked the game :)