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Destroy the world's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #12 | 3.412 | 3.412 |
| Concept | #28 | 3.176 | 3.176 |
| Overall | #32 | 2.765 | 2.765 |
| Presentation | #41 | 2.353 | 2.353 |
| Enjoyment | #42 | 2.118 | 2.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TheIndieGoblin
Software used
Scratch and bandlab
Use of the limitation
I made the infected humans make a chain reaction infecting all of the other humans
Cookies eaten
20 vanilla wafers
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Comments
The idea is good, and using chain reaction is totally relevant, but personally I’m not a fan of the games where you watch the game will play your place.
If we take the example of "Plague Inc," which is on the same principle, I have possible actions while my illness develops and becomes more and more contagious and/or deadly. Outside, if I spend my 5 points from the beginning, I couldn’t do anything.
Afterwards, I invite you to keep working on it; you could really have an incredible result with not much more.
Can’t wait to see your next ideas
yeah i was going to add more upgrades later on but, I made a game then realized it sucked and didn't have chain reactions so i had to rush this in less than two hours. But still thank you for playing and giving me that advice!
Good idea for a scratch game.
Nice idea to start, but I don't see how anything I'm clicking on influences the game. Chain Reactions are cool to see
Is it because there are no sound effects? Because, when you click one of the upgrades for your disease it either makes it spread faster, makes it kill people faster, or makes it so it is harder to be cured.
interesting gameplay
nice idea