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The Science Endeavour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #2 | 4.000 | 4.000 |
| Presentation | #5 | 4.091 | 4.091 |
| Enjoyment | #8 | 3.727 | 3.727 |
| Overall | #8 | 3.659 | 3.659 |
| Use of the Limitation | #22 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
artemetto - programming and art ( IG @artemetto_)
Software used
Godot, ClipStudioPaint
Use of the limitation
Every time a testtube is taken, it might cause the others around it to fall.
Cookies eaten
At least some handfuls
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Comments
I approve this idea, huge respect for the creature generation, respect mate
I feel like a real mad scientist, having to throw myself at the hazard of the adm in this tank, and watch my absurd creation.
It’s fun, addictive, and even though I think selling the creature for science or entertainment doesn’t have enough impact, it’s still chill and pleasantly stupid. I approve.
Thank you very much for this discovery
This game is fun. I like the animals that appear in it.
This was fun. I love the weird creatures it creates! Wish i could keep them in a gallery :D
Great concept and implementation. Bugs: flasks can fall over on their own, and when emptying the tank using the Discard button, the tank turns white instead of blue.
after reading the description, it looks like it's the usage of limitation not a bug
Aye, I thought this was really cool. I like making weird dino babies. Good job!
I like this but it's a bit dreary without any music or major events. The creatures are cool and fun, but I would like more tangible goals. Well done getting procedural creatures working in such a short time!
For a 72 hour Jam, this is a very well done creature making game. Every time as you make the mixture, you try to visualise what the outcome is going to be and it's never what I expect, which is a good thing! The art is great, gameplay simple, although the UI on the left is a little bit hidden I think. Use of limitation is unfortunately quite low as the bottle falling down on their own have very little impact on progression of the game.
Thank you so much!
Agreed on the limitation. I suppose if there were more reward for aiming for a specific genome + a way to avoid being clumsy then it would be a more key feature.