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(+1)

I really liked it!  Very challenging when a lot of enemies start popping up.  It has a lot of juice for a pixel game!

My biggest gripe, I think the "SPIN" at the end of a wave should look more like a button.  I was stuck for a bit trying to figure out what to do! (maybe wire up an input button to spin?)

I'd kind of prefer SPACE to roll, but that's really a nitpick more than anything.

With it being just on a single plane, its kinda tough to dodge multiple enemies - maybe add a purchasable that increases number of dodge rolls or duration?

Other than that, good job!