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Froggy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #26 | 4.316 | 4.316 |
| Accessibility | #50 | 3.421 | 3.421 |
| Overall | #56 | 3.519 | 3.519 |
| Fun | #69 | 3.421 | 3.421 |
| Audio | #74 | 3.368 | 3.368 |
| Controls | #86 | 3.368 | 3.368 |
| Originality | #90 | 3.368 | 3.368 |
| Theme | #96 | 3.368 | 3.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Theme Interpretation
radio active waste gets into a pond and everything mutates and you have to fight your way through and can choose mutations to get stronger
Wildcards Used
Checkout
Have stuff to buy in your game
I like Turtles
Include a turtle
Discord Username(s)
sepli
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
This is an excellent first game! (We are also first-time players ourselves. :))
We liked the design. The piranha was unexpected, but it was a good idea from you. For me, I missed some kind of death animation for the dragonflies. I like the credits section.
Thank you! If i had more time i would have added more animations but i tried to keep the animations simple in favor of having more time for coding and getting the game finished! Maybe I'll add some more animations in the future :)
I loved the art! I laughed at the detailed closeup of the fly(?) when you first pick it up. Everything up to that point had been so cute and then that thing appears on the screen. Letting the player jump in the air was a smart choice to make the platforming more forgiving. Great game, it’s crazy you got all this done as a solo dev!
Thank you! I'm happy you like the closeup of the fly(?), i really enjoyed making the art for it! I had the week of work so i was able to really focus on the jam, but i'm still super proud i actually pulled it off!! :)
Great Game
This is quite a cool fun game i like the croak button, the mutation aspect is cool, it felt a bit of a big step up in difficulty on the 2nd level i think the first one could have been a bit shorter perhaps maybe add some extra enemies in woujld be goood but obvviously i understand in the time limit for the jam that is hard so it is good! The music is nice and sound effects are decent, I wish I could aim all around with the mouse that would be nice like 360 around.
Thank you for the nice comment and the feedback! I've been thinking about the shooting 360 while developing and i thought it might be to easy cause i wanted the game to be a bit difficult. I hope it wasn't to frustrating :)
A fast-paced platformer. I liked the fact that you can predict when enemies are about to appear based on the sounds they make, that’s good game design. I also enjoyed the narrative and the art. The only things I’d like to see added are the ability to jump off platforms and a wider field of view, as sometimes it’s hard to see where you need to jump. Otherwise, I enjoyed it
Hi! Thank you! The wider field of view is available as "mutation" after the first stage, the og field is pretty small on purpose. I've already been thinking about adding an Input for going down a platform by pressing "S". :)
Your art skills are sick! The dragonflies are terrifying and scare me for some reason. Your credits page had some nice personality and glimpse into your personal life - something, I feel a lot of us devs shy away from (myself included). Great work!
Thank you!! Yess i love how scary the dragonflies turned out to be :)
Thank you for the splashscreen animation and everything wonderful presentation and credits too! You certainly have your style. The way the mutations stack up on your character reminded me a lot of the player sprite chaos in games like the binding of isaac. At points the gameplay was definitely frustrating though, like with not being able to see where you’re going, and being caught off guard with a complete death sentence from the big fish coming to eat you up. Though the pain was definitely lessened by the silliness and getting to see the art.
Thank youu!
This game is tough hahaha, but it got a bit easier once I realized you can run off the ledge to preserve your jump to use while falling. It made a lot of the blind jumps easier. Fun concept, great intro animations, solid tunes.
Thank you
The start with the animation is chef kiss. Such a clever idea, and it kind of sells the game.
The overall look is adorable and consistent, the choice of music suits perfectly the vibe. You put attention in details, from the start to the credit page. I appreciate the little tutorial at the beginning. The dragonfly noise brought me some memories of Rayman!
Also, froggy kind of moves like a little ballet dancer, it was obviously not the point but it made me laugh haha
Congrats finishing the game for the jam and good luck with you future project!
Thank you!! :)
Absolutely adorable! I'm so impressed this was a solo project!
Thank you! I'm impressed myself that i actually pulled it off :)
I knew it would be such a precious experience right from the starting animation. The pixel art is gorgeous, I really like the UI, the location design, the designs for enemies and for frog itself, animations for all of those make everything even better. Music and sound choice are very good too, this funky beat perfectly keeps game dynamic. As someone in the comments already said, it would be nice if sounds were a bit louder
Couldn’t mention that Oreo and Semmel are very cute
Congratulations on successfully completing the game for this jam, and best of luck with your future projects!
Thank you for the sweet comment!!
Love the art! great entry :)
Nice art, and very cute game ! However, the sound is a little bit too low on my end.
Very cute art work. As a mario fan, I like it!
Really nice game! I like the main menu transition
Great first game! Very Mario-esque but as a frog. Very cute and good artwork!