I wanna make good use of my spare time
Wow. The level of polish in this game is incredible! The sound, art and UI design are all on point and there's a really cozy feel to it. Plus the full voice acting takes it to another level.
The only downside is that the dialogue options you can bet on sometimes feel unrelated to the conversation, but it's completely understandable under a tight schedule.
Great stuff!
I love it! the artstyle had me engaged from the start and it's designed very well.
My issue with it is that the wheel spins happen mid-fight and I think it would be better to make it either a mini event between enemies or just freeze the battle so I can focus my attention on the wheel.
A huge plus for me is the revive spin which gets harder the more you die.
I'd really like some honest, if harsh criticism. Everyone on here it too nice-- anyone feel free to play it, or comment on it.
https://spaghetti-software.itch.io/spin-the-wind
I'll start with the positive stuff- I think the core idea is great. The settings and story you put the player in are more original than most gmes I've seen here, including my own.
I feel like the presentation matters a lot here, and that's the main drawback for me. You present the story in pop up windows which aren't very engaging to the player, and the destruction levels could use better sound design. Plus the controls of the tornado felt a little counterintuitive and I couldn't figure out how the boost works.
Overall there is a lot of potential with the idea, just needs some polish.
The game's pretty fun, but the UI is pretty jarring, I can't really tell what I'm looking at. It doesn't help that the buttons are mostly transparent on top of a 3D background. The text is really small on screen, and doesn't have an outline, and the game could benefit a lot from more sound effects. Also, you're waaay too zoomed in by default, please change that.
this is my game, please be honest (VERY honest):
https://levi-nao.itch.io/gearman
and i also made a google form if you want to see it:
https://docs.google.com/forms/d/e/1FAIpQLSeT-qSVNazW_o8evoI0YgzsT_BD1iU_iL-FhBmG...
The artstyle and player controls are very nice. I have some points for improvement:
1. The enemies are very sticky once they get near the player. If I try to jump over them they immediately jump too and stop me and it feels a little frustrating.
2. The gears the enemies drop refill both ammo and HP. For more depth, maybe separate it to one item for ammo and another for HP?
3. The sounds are a little repetitive which gets annoying pretty fast.
For its scope, not a bad game at all. Just needs some polish.
My game is done. DeadEarth: The Spinner Testing Initiative by PotatoChipsNotIncluded


Hii, we want you to tell us about your experience with the game, mainly the gameplay, whether it's fun and how the theme is applied in the game. Here is the link: https://strandedskeleton.itch.io/theofih
can you check mine too? https://dawnbeast.itch.io/box-stacker its a little arcade game nothing too complicaded