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Agent S's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #90 | 4.235 | 4.235 |
| Audio | #545 | 3.471 | 3.471 |
| Overall | #982 | 3.376 | 3.376 |
| Creativity & Theme | #1078 | 3.529 | 3.529 |
| Enjoyment | #1561 | 2.882 | 2.882 |
| Visuals | #1959 | 2.765 | 2.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
The idea of a bullet curving serious marauding assassin is a very cool concept and I think the art and story direction really lean into the idea well, which makes the game interesting to play.
I would say that the actual controls are a bit sluggish and unresponsive, as the curve that the bullet takes is very slow and its hard to hit accurately when the bullet swings so widely and slowly. A minimap or something to show the layout of the map may have also been a good inclusion to make it clearer where exactly to shoot.
I enjoyed this project overall though, so good work :D
this is a cool concept !! i made it through all the levels after a few attempts, it was fun! i think it would have been nice to see an overview of each level before starting, so you have an idea of where to go. I liked the theme and music as well! good job on the game!!
Very creative take on the theme, the visuals are nice but it could do with a little more color. It was really hard to figure out where i was supposed to go, mostly because of the fact that the camera wasn't centered on the bullet. I think it would be nice if the camera offset itself depending on where the bullet is going, or maybe if the camera is just zoomed out a little more.
I like this game, the art, love low poly art style, and also liked the audio,
but feel like I would've enjoyed this a little more if I was allowed to keep trying without having to press start to start over and go through the character animation every time my bullet crashed into the wall or something, It was also a bit hard to know where to steer the bullet without knowing where it was supposed to be go, I think seeing the layout or the target might've helped with that a bit ? idk o.o
I enjoy the idea for a curving bullet type of game and feel this could make for a fun small title! The only problem I had was that it was rather cumbersome steering the bullet to land on the enemy as the turn radius ss very slow and the level layout doesn't play kind with handling it. Took me a good few tries to get it down. But I still do like the idea so with some polish I'm sure this would be a very fun game!
very cool idea! really fun game too, i only wish it was clearer when to start to turn, maybe it's just a skill issue
This was a bit too difficult for me, the turning radius of the bullet and the level layout create small timing windows that were not intuitive for me to figure out. The levels require a lot of retrying to beat, and there is a significant delay in between attempts. The intro and animations are well done!
Really cool intro and cool concept! My only problem while playing the game was that it was a bit annoying not knowing what's coming in front of you. Overall, it's a really cool game! (Very serious too!)
Nice intro, nice idea.
It would be cool if at the beginning of a level you would get a bird-eye view of the location, like a debriefing. It can be a little frustrating not knowing the layout of the office and needing to restart because of a unforeseen mistake.
Very serious stuff
Está bien diseñado, me gusta la sencillez y la creatividad de la temática, los niveles son complicados, pero te ayudan a aprender e intentarlo de nuevo para pasarlos bien, me divirtió mucho, ojalá saquen más niveles en adelante, lo recomiendo mucho.