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(+2)

The idea of a bullet curving serious marauding assassin is a very cool concept and I think the art and story direction really lean into the idea well, which makes the game interesting to play.

I would say that the actual controls are a bit sluggish and unresponsive, as the curve that the bullet takes is very slow and its hard to hit accurately when the bullet swings so widely and slowly.  A minimap or something to show the layout of the map may have also been a good inclusion to make it clearer where  exactly to shoot.

I enjoyed this project overall though, so good work :D