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A jam submission

Fowl PlayView game page

Game where you fight the duck gangsters.
Submitted by MentallySaneDev — 1 day, 14 hours before the deadline
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Fowl Play's itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#9123.5333.533
Visuals#16423.0003.000
Overall#21112.6532.653
Creativity & Theme#21272.8002.800
Enjoyment#21852.4672.467
Audio#30571.4671.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+1)

I like the idea of spinning to deal damage, good job!

Submitted(+1)

I like the very serious protagonist and the pixel art in general! Ducks and puns are always a win too :)

The combat was tough, but occasionally I'd get a really good spin going and I felt unstoppable lol. The difficulty also seemed appropriate for a shorter game too.

Submitted(+2)

The ducks look really tasty dangerous! I like the idea and also the pixelart a lot. It would be great if the player had the ability to duck (pun intended) to doge the bullets.

Submitted(+1)

really short but cool! Reminds me of hotline miami if it were 2d in a weird sense

Submitted(+1)

I really like this title lol

You should be proud, i had a great time ! ^^

Submitted(+1)

I thoroughly enjoyed the silliness of spin-kicking evil gangster birds and got a good laugh out of the pun in the title. Awesome submission!

Submitted(+1)

I knew those darn avians were up to something! I love the theming and the silly ducks (mallards?). It is very very difficult though and I wish it was easier to see it to the end! Great game!

Submitted(+1)

its quite fun, however i dont see spin to win here. i do like the artstyle a lot.

there are some more issues i found: 

  • health goes down by 2 each time
  • there is very little feedback of the damage you/they are doing
  • the game feels unfair in terms of enemy attackboxes
Developer

The health had a reason, but I am going to be honest. I get distracted easily so I didn't work much on it and that's why is sucks. The spin has to do with the spin attack, but that was just a dumb idea. Past the halfway point of the jam I had another idea which was better with the theme, but I already realised that I got distracted a lot and decided not to change idea, since I wouldn't get it done before the end of the jam.