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A jam submission

Chaotic LabyrinthView game page

Spin a wheel for your fate in this LABYRINTH
Submitted by DVonDoom, Mr. M40 (@MrM40Z) — 46 minutes, 46 seconds before the deadline
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Chaotic Labyrinth's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24542.2822.700
Visuals#25822.2822.700
Audio#27741.8592.200
Overall#27922.1802.580
Seriousness#28752.2822.700
Creativity & Theme#28812.1972.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

The idea is really cool but I would say to lock the players world on 1st spin as else I can spin as much as I want to get desired results. Also make the other spins do some creative things. Overall really cool.

Submitted(+1)

The game definitely has potential but lacks in terms of execution. I feel like half of the game modes don't do anything. The existence of "cut short" is really weird: a mode that gives you half the time with no advantages? It's not like I have to live with whatever I roll, I can just reroll "cut short" if I get it so it's kinda like it's an impossible mode that you can choose in the menu. The entire wheel thing is kind of forced and could be replaced with a menu of options and the game wouldn't change at all.

But aside from that great job for creating something on time for the jam!

Keep up the good work! 

Submitted(+1)

This game has a great potential to become a horror game. You should make it a horror game, and the game will become much better than what it is now. Rn now it's a pretty good game but spin mechanic can be tter.

Submitted(+1)

During my first run I fully expected to encounter a ghost at some point so I really was on the edge, but it never happened haha.

I managed to complete the labyrinth on the second run with 1s left so that was really cool.

I only tried the Reverse World effect so I don't know what the others are, but I liked the concept of having a random modifier to the labyrinth solving!

Good work

Submitted(+1)

Would've loved to have an enemy chasing you or maybe just patrolling around and you would need to find a way around them. Great job!

Developer

We agree with the enemy idea! We had thought about it going into the concept phase, but we didn't think we could create it due to the small timeframe. Nonetheless, we are glad you enjoyed it!

Submitted(+1)

Love the feel the game goes for but could benefit from a larger flashlight size but other than that very fun!

Developer

Glad you enjoyed it!