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SpIn a Hurry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1192 | 3.127 | 3.700 |
| Seriousness | #1195 | 3.381 | 4.000 |
| Audio | #1422 | 2.874 | 3.400 |
| Overall | #1755 | 2.890 | 3.420 |
| Creativity & Theme | #1896 | 2.958 | 3.500 |
| Visuals | #2814 | 2.113 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
A game with a lot of spin and a really nice feel to it!
When the game first loaded I was like :O .. then i was like "oh.. that's a tie.. ok". Really cool physics type game that actually felt surprisingly smooth. It was neat to include the instructions right in the game world. Sometimes when I would shoot the stickman at a slight angle to get him to go over just a tad, he would just land on the same exact spot. Curious how the angles were set up. Anyway, great work on the submission!
What's more serious than being late for work? I felt myself getting really into it. I think more careful zooming in and out to help me figure out where to go next would prevent frustration. I had a good time with it!
Pretty fun and funny lol, reminds me of old flash games. Quite Serious too, and i love the sound design!
This game really made me remember the early 2010s flash game era, and it was really fun! Congrats on the execution for this fun mechanics.
Quite a fun (I mean serious of course) use of the concept and theme of the game! I was hoping for a bit more directing of where you should go, such as signs in the air as hanging signs and whatnot telling you where not to go (especially at the beginning), but I made it to work nonetheless. The physics were really fun and I loved the sound design (especially the firing sound effect).
it's very fun, but I kinda wished there were more things to tell me where I was in the middle of the sky
Fun! love the style and the paralaxing backgrounds. wich it was more controllerbel
thank you! it’s not perfect atall, but i’m glad i found some peak building assets