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9to5 Spinner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #49 | 4.353 | 4.353 |
| Enjoyment | #232 | 3.941 | 3.941 |
| Overall | #339 | 3.812 | 3.812 |
| Audio | #545 | 3.471 | 3.471 |
| Creativity & Theme | #718 | 3.765 | 3.765 |
| Visuals | #960 | 3.529 | 3.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I loved the "jumpscare" in this game - it definitely got to me!
The difficulty increase over time was great, too. I upgraded in such a way that I was never in any real danger, but the increasing difficulty of the work words (especially the first non-word that you had to type before scoring work points) added great stress, especially since the fun words stayed the same. I was originally going to complain about there not being a clear timer of how long you have before your boss arrives, but after thinking about it, I'm glad there wasn't a timer. The boss arriving each hour felt abrupt and scary, which is how it should feel!
I still think that showing the score calculations can be more confusing than not sometimes (I care less about how things are calculated than what the score is), and after finishing I'm not sure what fun points get you, but I really enjoyed it regardless!
Fantastic typing game, I got to the point where my upgrades outscaled any difficult though so I had to just stop before actually losing.
It's not the most creative game but it is a lot of fun and is well made. The only complaint I have is that later on when the boss shows up it the first jumble of letters you have to type can include lowercase l, uppercase L, lowercase i, uppercase I and they all look so similar if not identical you basically have to just guess until one of them works.
thank you for your time :p yeaa I realized the issue with the identical letters a bit too late I should've gone for a better font.
I like spinning
thumbs up
i LOOOOOVE it , so creative , but i dont know if im too stupid but i just dont know how to not get fired LMAO
it's definitely because I didn't do a well enough job explaining the game mechanics in the game itself. thanks for playing <3
That was so much fun! 3512 fun in my last run to be precise and professional.
Then I got fired :(
What a cool and interesting spin on the theme. And well executed.
thanks for playing!
The typing was really fun! I liked how the words got longer and harder to type. The menu and the stat upgrades could be written out in a way to make it easier to grasp. "33% faster spinning speed" would be more intuitive than "spinning speed 0.41>>0.53". Visuals felt suitable and were well-made!
thanks for your time <3 and yeah I do agree the upgrade descriptions turned out a little awkward
Can't say I like typing games at all, dont know why this felt a little addicting, maybe it was the chair.
Are you supposed to not be able to type anything in work mode until you have stopped spinning. if so I would like to see this changed so you can start typing directly:)
This was very enjoyable for me somehow, would have liked more music and sound effects for me to give higher score on audio! :)
Other than that it felt polished and fun!
I mean yea kinda the idea is that you have to first stop spinning by writing one 'brake' word that is randomly generated. fair point about audio too. well in any case I'm grateful for your time thanks for playing :p
oh, maybe it was bugged for me, when the brake word came up, the word was just stuff like "qnb"
Love a good typing game. Very serious business. I like how the words get more difficult as the game progresses. The stats screen is a nice touch.
thanks for the kind words glad you liked it <3
Love it, i don't really like typing games but this one suprised me with how fun it is. For me it's way to difficult, but it's also really fun, good job!
thanks for playing :p glad my game fared better than other typing games for you
The game is really fun and nicely made everything looks polished, nice work!
thank you for your time!