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Shrike Games

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A member registered Jun 11, 2020 · View creator page →

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Glad you liked it! Thanks for playing and the kind words.

Glad you like it! Thanks for playing and the very kind words!

Happy to hear you liked it. I would've loved a couple days to fix up issues, polish, and redesign the last two tracks. The 3rd track you found confusing I knew when I made it too. Pretty sure in my dev stream I said something like "they're not going to understand where to go", although ultimately you just have to get the 3 checkpoints and the path you take doesn't actually matter! The CPU racers will also randomly pick between doing a figure 8 or going out the outside. Clever to watch where they go and follow though.
Thanks for playing and taking the time to comment!

Nice, glad to hear it. Thanks for playing and taking the time to comment!

Happy to hear you liked it. Thanks for playing!

Glad you liked it! Appreciate you checking the game out and taking the time to comment.

Thanks for playing and glad you had fun!

Thanks for playing, glad you had fun! 

Glad you had fun. Too bad you got stuck upside down, didn't get to completely eliminate that for every pod racer (just the worst of them), and scrapped the damage system which would've caused that to kill you and respawn. Thanks for playing!

Thanks for playing. You're officially the first person to say they liked my UI, I appreciate it!

I'll try spinning ,that's a good trick. Thanks for playing and glad you liked it!

Glad you enjoyed it, and thanks for playing! The portraits were one of my better ideas for sure, it's my personal favourite addition.

Happy to hear you liked it. Thanks for playing and commenting!

Ha, don't know about "perfectly balanced" but glad you liked it! Thanks for playing and commenting.

With a jam this big I'd be more surprised if everyone weren't here! And unny enough the arrows were just there to let me orient the checkpoints after adding respawning mechanic last minute, so on map 3 where it's a figure 8 you end up passing through both ways making it technically wrong. I certainly needed a couple more days to polish and tune everything to perfection but that's the nature of a game jam.
Thanks for playing and commenting!

Thanks for playing!

Good to hear you liked it. Balance was certainly a challenge, I think on Easy as long as you regularly used the boost you'd win but I'll keep it in mind for future balancing too. For the graphics art style I originally tried flat style and the portraits just looked too weird and I swapped to the smooth shading. I'm slowly getting better at blender and will figure out a good style for next jam for sure! thanks for playing and giving the detailed comment!

I could write an essay on how good ep 1 racer was for sure, I'm a big fan. Thanks for the feedback, I appreciate it! I really had issues with the CPU on the last track and remade it far too many times and by the time I found the problem was not with the track itself it was too late and I didn't have time to improve it. A lot of tweaks to the racers and how they feel happened over the 4 days but getting them all just right would've taken more time to polish for sure. Glad you liked it, and also happy to hear so many people played long enough to even get to the final track!

Thanks for playing, glad you enjoyed it!

Really glad you liked it, thanks for playing!

Thanks for playing and taking the time to comment!

Glad you liked it. The portraits were one of my favourite additions that I came up, literally made me laugh aloud implementing them.
Thanks for the comment!

Thanks for playing! Glad you liked it and sorry the audio didn't work out for you. It seems like a minority of people every gamejam, have never gotten enough information to find out why exactly. The downloaded versions wouldn't have that problem though!

Thanks for playing and taking the time to comment! I do have different difficulty levels in the settings but usually if you're struggling to win races you need to use the Boost more, it's a significant speed difference. Glad you enjoyed it!

Happy to hear you liked it. I'll add your game to my ever growing list to stream, it looks right up my ally.
Thanks for playing and commenting!

The LEGO Star Wars games are really good too, although I liked the N64 Ep1 Racer the most.
Thanks for playing and glad you enjoyed it.

You're too kind! Thank you for playing and commenting, I appreciate it.
@Aaron_music_YT's music truly is fantastic for these types of games. He's done music for me in game jams a couple of times now.

Thank you! Happy to hear you liked it.

I'm glad you enjoyed it! Thanks for playing and commenting!

I was streaming the development of it live and I could not help but laugh aloud at the portraits. It's honestly one of my favourite features I added to the game because I love it so much. (And yes to anyone else reading comments if you hit TAB you can cycle through all the pod racers and see things from their POV including their portrait). Thanks for playing and taking the time to comment!

I had fun recording the voice lines too lol. Thanks for playing! I agree, the last track is really hard to see and navigate on (unintentionally but ran out of time to remake it again).

Ha, yeah depending on the racer you pick they don't all fit each map's style. Using the boost to save yourself as you hang over the void is also fun when you pull it off.
Thanks for playing and commenting!

It was not easy to make assets for everything, get it in the game, hooked up, tuned, and tested.
Glad you enjoyed it, and thanks for playing and commenting!

Hell yeah, thanks for playing!

Hells yeah. Thanks for playing!

Ha, yeah depending the racer I didn't get to tune them all to avoid that in every situation but thank you for playing and taking the time to leave a comment.

It was a full-time job to get all the content in while also trying to balance and tune it all! 
Thanks for playing and commenting.

Thanks for playing, really glad you liked it and thanks for being in the stream too!

Thanks for playing, glad you enjoyed it. Turns out trying to tune 8 different races took a long time on top of everything else so they're not all perfect but the vision is there and a post-jam update could clean it up.

Thanks for playing, and watching the stream ;P Hope you enjoyed playing.