Heh... it was definitely challenging to play with such limited capacity. I managed to get the two gold blocks and hire the three workers. Then I just kind of ran around with them following me... trying to see if I could find the edge of the map. (Was it procedurally generated?)
Play game
MinerCrew's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #16 | 1.643 | 1.800 |
| Polish | #16 | 1.278 | 1.400 |
| Fun | #16 | 1.278 | 1.400 |
| Overall | #16 | 1.415 | 1.550 |
| Theme Use | #17 | 1.461 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What rule does your game break?
In Minecraft (or any sandbox/survival game), the player expect to be able to carry a LOT of material (4x9x64 = 2304 cubic meters in Minecraft inventory). So the question is what what if the player can only carry one block at a time ?
How does your game use the theme?
how to make the game funny (or at least not too painful) with this constraint ? My answer was having an economy and bots ready to help you. (I also wanted to have vehicles, but no time for it...)
Controls
Full screen is advised, mouse can drift otherwise
wasd / arrows : move
space : jump
left click : interact - capture mouse
escape : free mouse from the game
Engine Used
Godot
Credits
Characters from kenney.nl
Blocks textures from screamingbrainstudios
Team Members
astralien3000

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