Loved the art style!
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Félicette Spins in Space's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #62 | 4.579 | 4.579 |
| Overall | #219 | 3.937 | 3.937 |
| Audio | #322 | 3.684 | 3.684 |
| Enjoyment | #361 | 3.789 | 3.789 |
| Seriousness | #555 | 3.763 | 3.763 |
| Creativity & Theme | #565 | 3.868 | 3.868 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
This is a cute game. I quite like the hand drawn artstyle. Good job to the team.
I love the hand drawn art style used! It definitely made the game give off that nice and cozy vibe its aiming for. Gameplay was kind of confusing to figure out if what I was doing was correct so maybe some additional feedback with the UI or game would've helped but I was intrigued to try to solve the puzzles I could find. Nice work, once again I love the style of it!
Very cute game. I enjoyed the unique art style. Good job.
The only complaint I have is that, before unlocking the doors, I would try to open them and get stuck in the minigame, which was a bit frustrating. Other than that, great job!
Game so cute I might cry. The colour pencil style illustrations are absolutely adorable! The opening and ending cutscenes sell the entire story and tie everything together.
What an adorable game! The artstyle is charming and makes it a cozy experience, and there are so many small different elements that make it feel complete. Love it!
Soo cutee! Loved everything about it and the art is amazing. Great job! In the end I thought something happened to the cat. Glad to see a happy ending. I also noticed that when walking out the door, it will keep the same sprite the cat had when walking in, but I would not call that a bug, they do be entering a room in those positions sometimes haha.
“Cats save the world!!”
I absolutely love this art style! The whole game feels so cozy and heartwarming.
Very cute game with a lovely hand-drawn art style. The cozy space vibe and playing as a cat (based on real story in fact) give it a lot of charm. The power-spinning mechanic is an interesting way to fit the theme, and the puzzle idea is neat. Nice work!
Thank you so much for this lovely comment. The illustrator actually drew the sprites by hand and then scanned the drawings. Producing this game in a single week was a real challenge; unfortunately, we had to cut some levels and introductory sequences to make the game easier to understand. Félicette’s story was a cruel experiment, and we wanted to honor her memory by letting her live again in space—this time, not as a test subject for humans.
WOW, its an explorative platforming management extravaganza!!! Thanks So much for submitting to us and hanging with us so long in the livestream, YOU GUYS ROCK all the way to LA LUNE!!!!!
The illustrative visual design is honestly really strong in my opinion. Between the illustrations and the cozy main theme, it definitely feels like a small adventure.
I noticed some audio popping in the final sequence with the door knocks. As well, the platforming sections felt a bit awkward due to the lack of coyote time and some of the hit boxes either being awkwardly sized (either in the shelf or on Félicette).
Overall, a cute game and learned something new about the French space program!
- Mica
This is a really cute game! The art style is awesome. I wasn't sure what I was supposed to do with the chair until I accidentally hit my head on the platform lol. I think making the platforms stand out a bit more might help. This was a very cool game though. Great job!
I really liked your game !
Pretty art, good music, funny sound effect when you jump, really really nice !
Some things are not entirely obvious when you play like the chair, I was stuck for a minute there, didn't understand what I was supposed to do with it (I think I understood by accident) but overall great game and nice little puzzles !
The only note I would have (and I'm nitpicking) is the voice when there's a "notification" is kinda repetitive (but I found it really nice tho, sounded kind of like a sims ? I don't play the sims but it sounded like I imagine sims sound like lol)
Great game, great idea and thank you Félicette (and Django) !
Thank you so much for playing and for the lovely feedback! We're really happy you enjoyed the art, music, and puzzles. The jump sound effect finally getting the recognition it deserves is a huge win for the team. 😄 As for the chair... congratulations, you've experienced the authentic "game jam puzzle design"™ experience. We knew the solution, so naturally we assumed everyone else would instantly understand it too! We'll definitely keep that in mind if we revisit the game. And the notification voice? That's completely fair. By the end of development, we'd heard it so many times that our brains had stopped processing it altogether. 😅 The Sims comparison made us laugh though — we'll happily take that as a compliment!
Thanks again for playing and for taking the time to leave such thoughtful feedback. Comments like yours really make the whole game jam experience worth it! - OFF




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