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The concept is very funny, I like it. Unfortunately the controls are a bit clunky and I kept getting out of bounds, and am honestly not sure where the goal is. When I followed what I thought was the way I got stuck in a long, dark tunnel... I think if you made the turning less sharp and more responsive to inputs, and maybe gave a way to break / speed up, that would help a lot with the controls already. Very silly, uh, I mean serious hamster though