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A jam submission

Rotazione PepperoniView game page

Spin to win!
Submitted by rsacheri, schnucklehorf, uni_vocal — 14 hours, 37 minutes before the deadline
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Rotazione Pepperoni's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#15003.2403.500
Seriousness#18423.0093.250
Overall#19152.7773.000
Enjoyment#19232.6232.833
Visuals#20312.7002.917
Audio#22252.3152.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

I liked this game a lot, especially the spinning. I did make a mistake on the first pizza and lost 2 hearts though, I thought I would only lose one

Developer

I'm happy you liked the game! I'm sorry to hear that you lost 2 lives for one mistake, as that's not how the game is intended to work. This was most of my team's first game, so we apologize for any bugs you encounter. Unfortunately, it's too late to do anything about the bug now, but thank you for bringing it to our attention nonetheless

Submitted(+1)

Great theme interpretation and mechanic. As other comments say it's really fun when you get a bunch in a row accurately and fire off a pizza at speed. Also the intro movie art was great, and the music was fun. Really liked this one

Submitted(+1)

You got me at the italian Yee-haw! A really fun experience, and I agree it would've been fun if the difficulty every few pizzas delivered.

Developer(+1)

I'm happy to hear that you enjoyed the game! The spin speed increases every 5 pizzas delivered, and the number of ingredients on the pizza increases to 4 at 15 orders completed, and 5 at 30 orders completed. I was worried about making the game too difficult, so the spin speed doesn't increase that much. I feel that by 30 pizzas, is getting fairly difficult, but maybe it should have gotten more difficult sooner.

Submitted(+1)

We need a bit of time to get use to the control but they work well.

I like the flow when you are precise enough to make it all in one spin.

Nice intro

I think I prefer that  the timer stop et we get  the next pizza's list when we press the right arrow instead of waiting the pizza to exit the screen.

The timing for the trash is a bit off

I really liked the game, good job !

Developer

Thank you for the feedback! I'm happy that you enjoyed the intro and the game!

I thought it would be nice to see the pizza move off screen on the conveyor belt, but you bring up a good point that from a gameplay perspective, it messes with the flow a bit. I'll consider changing it, but I'm worried that I'll break the game in the process. (I'm not very well versed in Godot.)

Submitted

In fact, you could do both, keep the old pizza move off screen on the conveyor visually while starting the new pizza gameplay wise. If everything is linked to one and only pizza, I agree it could be difficult to do in the code

Submitted(+1)

Clawdio is in some serious business: the pizza business. I hope he won’t get backlash from the Italians putting pineapple on almost all pizzas :D

The gameplay is a bit simple, but it works. Controls are intuitive. It would be nice if the game would ramp up in difficulty a bit though.

Solid entry to the jam,

Developer

Thank you for the comment! Surely the Italians will forgive such a charming bear for "ruining" their pizza.

The difficulty does increase. Every 5 completed orders, spin speed increases, and at 15 orders and 30 orders, one more ingredient is added to the recipe. I was worried about increasing the difficulty too fast, so I played it safe instead.

Submitted(+1)

Love it bro everything was smooth ,fun to play,i would love  it be  in first person  perspective though 

Developer

I'm glad you enjoyed the game! First person perspective would certainly be interesting, but I fear it would make me incredibly motion sick.

Submitted(+1)

no issue bro , all the best for future