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Spin Wizard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1217 | 3.009 | 3.250 |
| Seriousness | #1590 | 3.163 | 3.417 |
| Overall | #1765 | 2.885 | 3.117 |
| Creativity & Theme | #1834 | 3.009 | 3.250 |
| Visuals | #1862 | 2.855 | 3.083 |
| Enjoyment | #2309 | 2.392 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Cool art and premise!! I did get the spinner stuck in an object at some point (not sure if it was intentional, but it ended up working in my favor. Fun game!
This was actually a fun little game, I just wish there was a little more of it. Like a 2nd lvl or maybe just a few extra lives you you can play a little longer in 1 go.
Visually it looks really great and the music is catchy too!
I also managed to shoot so hard one time that it went through the ceiling lol
love the music and art, the game is too big it does not fit on my screen, but from what it could see it was fun!
absolutely obsessed with the soundtrack! it has the same catchiness of legendary themes like Tetris', Pacman's or Space Invaders', kudos to whoever worked on the composition, they are uniquely talented!
Cool art for the game, the music is quite nice too.
However the game itself feels rather clunky. There are a few bugs here and there but thats to be expected from a game jam, but the one thing I don't like, especially in ring level is that the bullet sometimes takes very long to return to me and can just spin in the place where there is no coins.
Overall the game vibe is quite neat and I like the idea, just needs more polish :)
Thank you for the feedback. I added some simple instructions in the game description. Hope it helps.
I like the art, but I wish there instructions were more clear
It also took me a minute to figure out what I was actually looking at - once I worked it out, I thought it was a pretty good effort. I thought it was a nice touch to make the direction of the spin matter.
I didn’t really get what was expected from me, if I should gain coins or shoot at the flame thingy, what are the coins for. The idea of shooting the wheel in certain direction to roll on walls is interesting but hard to comprehend at first glance. And the ring game made me dizzy with the background moving at the same time. It is an intersting concept but it needs more polishing on what you expect the player to understand.