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Cute idea but for me it was unplayable. I could only move 2 tiles (back and forth) after jamming the movement controls in all sides. I also checked the tutorial and followed the instructions, including playing in fullscreen. Also, the hexagon yellow highlight around the tiles seems to be a bit unaligned with the actual tile.

Oh, that's strange! I'm sorry that you weren't able to play it :(

I'm not surprised though, as a French using QWERTY, AZERTY (and these days, German QWERTY) I probably messed up the control scheme... It seems to work on my side, do you press (assuming that you are on qwerty) Q + W (at the same time but Q first), then Enter? I can't debug it more than that as my workstation is... at work. So sorry!

Regarding the highlight the shader highlights the entire tile (including the "bottom" part).

Ok, so if I hold down Q/E FIRST when trying to go diagonally it works. I suggest you might want to make the controls a bit clearer just in case people might be confused. It would be a shame to not have your game played because of that. Now that I tried it, I can say it's really cute and you can build on this idea further!

Yes, the control scheme is a bit messy (I re-used a system I built for controllers without making it better for keyboards, otherwise I would've added mouse controls), thanks for trying again!