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A jam submission

Ring BotsView game page

fight against endless waves of robots to protect your defense post.
Submitted by lejoueurfreetoplay — 2 days, 12 hours before the deadline
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Ring Bots's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1843.8673.867
Creativity & Theme#3174.0674.067
Enjoyment#8173.4003.400
Overall#9643.3873.387
Seriousness#16293.1333.133
Visuals#23512.4672.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Other/Custom

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Comments

Submitted

I love the rhythm game concept. But the spinning felt a little janky to me I don't know if it was just my ineptitude with the timing tho. Anyway the music was fire.

Submitted

Cool idea to create a rythm game from the theme :)

Could've been visually more polished. The explanations in the tutorial are a bit strange, but managable

Submitted

The music is a banger. Great job.

Submitted

Very interesting rhythmic combat~ the spin mechanics reminds me of Paper Mario combat

Submitted

This is an awesome concept, I really love how it's all to the beat which makes it feel super funky to get down to the rhythm of it, and the idea is just generally a very unique spin on the theme... lol

Submitted

I really love how each type of "enemy" has a unique gimmick & also how they introduce their own leitmotif to the song while they are active!

Submitted

Very fun idea. Took me a sec to get it down but the tutorial helped. I wish the rings could turn more often. Impressed how it was all synced up with the music and visuals. Nice work!

Submitted

I really liked the idea! it is wished though that i could rotate the rings multiple times, maybe their reset depended on the higher frequency notes than the major notes that cause a robot action

Submitted

Very creative idea! I like the music and how the entire game is on rhythm. It is very  satisfying when I can blast a line of three enemies.

The tutorial is necessary to understand what's going on, I think.

I also wonder if it might be a bit more fun if the player could rotate sections more often, or even independently from the beat. The game would still be a challenge, especially when more and more enemies appear. And it would fix the frustration of accidentally rotating the wrong way.