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(+1)

I think there's a cool concept here, and the art style was nice.  Unfortunately I kept clipping into the level geometry, and in general I wasn't sure where I was supposed to be going.  The control scheme is interesting (your arrows move the hamster to the edge of the wheel and then only once he's there does the wheel itself turn), but it ultimately meant that it just feels like there's a delay between hitting the button and seeing the effect, which made me feel like I didn't have as much control over the hamster.