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A jam submission

Sewer SpinView game page

A 3D and 2D physics game where you spin yourself then let go to fly
Submitted by Atrious, freshwaterfish1 — 54 minutes, 48 seconds before the deadline
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Sewer Spin's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#5803.8573.857
Visuals#6453.7863.786
Overall#10823.3143.314
Enjoyment#13673.0003.000
Audio#14542.8572.857
Seriousness#17373.0713.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+1)

This was a very fun puzzle platformer with a very creative way of moving the character. Needing to spin the ball and chain to throw your character allows for a surprising amount of maneuverability especially when jumping up and to the right. However, the water platforming section was extremely frustrating and I often overshot or undershot that section. That's just my suggestion however might honestly be a skill issue lol.

Really creative game! Enjoyed it a lot.

Submitted(+1)

Very cool concept and I love the art style added on, the 2d 3d mix is great. The weight of the ball makes for  some fun physics puzzle platforming, but I personally found it really hard to not overshoot or undershoot and be dragged into the water by the ball, so I got stuck at the part with the bin bags a bit into the sewer. Overall though I think the mechanic is well thought out and implemented with some good moments of player interaction and cool platforming abilities. Nice work!

Submitted(+1)

Absolutely love it. Its just amazing. I got stuck for quite a bit at the red boxes near the end tho...

Submitted(+1)

I liked it—it looks good and has great sound effects. I got a bit mixed up with the controls, but it's a good game.

Submitted(+2)

I adored the setting and atmosphere!
I've seen this core idea in some submissions already, but you made it feel really good, a well done balance between heaviness and responsiveness. I also appreciated the options to go back an action and to go back to a checkpoint.
As other users pointed out, walking is a bit slow, but personally I think it fits well, as the ball is (and feels) very heavy compared to the playing character, and a slower walk makes it easier to setup precise jumps and incentivizes the use of the ball for traveling longer distances.
Great work! :D

Submitted(+1)

Really cute game, the mechanic of spinning to move the guy is neat.
One thing only is maybe to make the walking a bit faster :)
Nice game overall.

Developer(+1)

Thank you so much for playing and for your feedback! 

Initially we didn't have any movement besides the spin to throw. We decided to add a slow walk to you could make small repositions but don't want walking to be too fast as he is weighed down by a big weight, and so far we want the telekinesis spin to be the primary mechanic of movement. I definitely can see reevaluating the walk speed and making it a bit faster though. Adding it to the list of feedback that we will take very seriously as we consider to continue development. Thanks again for your feedback it's very valuable!

Submitted(+1)

Really cool concept. loved the little guy.

Submitted(+1)

Really interesting take on the theme! Super neat art style as well! Takes some getting used to but a very fun game

Submitted(+1)

I like the idea. I had 10fps tho, rly hard to play. 

Developer

Thank you so much for letting me know! In my testing the fps was 60 in browser so I am surprised and disappointed to hear you only got 10. I will improve performance for browser and also include a downloadable version as well. Thanks for your feedback and for playing!

Developer

We spent some time optimizing for the browser version, and have included a downloadable version as well. It should feel much better to play now! Thanks again!