Phenomenal entry with one of the most creative uses of the premise that I've seen. What a way to make math fun!
The4thAD
Creator of
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This is one of the most underrated games of the jam. The core gameplay of pressing switches in order combined with a grid based system, not to mention the various other mechanics that mesh really really well with the aforementioned mechanic make for an already great puzzler with the potential for even more stumpers. Well done, deserves way more ratings.
HOW. DO GAMES. LIKE THIS. GET MADE. IN 96 HOURS.
I'm always a sucker for classic games with a twist, and this definitely is one of them. While I felt as if the game could be balanced a bit more (I found it very skewed towards the player, but I know a bit about playing go) that's basically a nitpick compared to everything else about the game. Not to mention the visuals are incredible and the narrative was endearing. Amazing job!
Despite the game having a simple game mechanic, I genuinely feel that if there were more layers to it (make it easier/harder as the level progresses to handle the sheep) and with a bit of balancing (some of the sheep are VERY difficult to click) I think this would make for a very polished arcade game. I'm also a sucker for simple pixelart and this game very much fits the bill!
I really enjoy the mechanic that you managed to come up with, there's a lot of potential with the player changing once the countdown ends. However, many of the changes are straight up hinderances compared to others which led to me standing and just waiting for a better modifier and changing abruptly in the middle of executing tasks messed up my flow. Despite that a very creative mechanic with a lot of potential.
Fast paced arcade game that rewards quick reflexes! My only piece of feedback is that It can get a bit awkward when your direction is flipped, although there were times where I accidentally pulled off cool combos with it. Maybe something like a short pause with visual feedback when the bar is flipped would help?







