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The Dizzy Master's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #923 | 3.626 | 4.091 |
| Enjoyment | #1056 | 3.223 | 3.636 |
| Overall | #2119 | 2.643 | 2.982 |
| Visuals | #2200 | 2.579 | 2.909 |
| Seriousness | #2505 | 2.579 | 2.909 |
| Audio | #3253 | 1.209 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
far too short, i had a lot of fun playing
Really nice puzzle,got some potential for something bigger!
Pretty interesting concept! There were some issues with resetting tho
Also got a little issue on level 4 where if you reset the UI reset the key but the key are not matching the UI but a little reload and everything went well loved it
Oh no. I think I know exactly how to fix this though.
Yep, one line of code fixed it. I think I updated the game correctly.
The way the game remembers what the actions for each direction currently are is global and doesn't reset with the level. Just made the level reset the actions when its loaded in. I designed it with potentially having actions other than moving going in, but I didn't have enough time to do that.
had an issue on level 4 where inverted up/down would not reset so I got a bit stuck. refreshing the page worked, and it remembered which level I'd gotten up to :)