Simple but fun. The visuals and audio were nice! This was a good take on the theme.
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PERIMETER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #1520 | 3.207 | 3.207 |
| Enjoyment | #1596 | 2.862 | 2.862 |
| Creativity & Theme | #1748 | 3.069 | 3.069 |
| Overall | #1866 | 2.814 | 2.814 |
| Audio | #2049 | 2.448 | 2.448 |
| Visuals | #2338 | 2.483 | 2.483 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
It's a shame, but without sensitivity settings, it's barely playable for me. The mouse is too fast, the keys are too slow.
In any case, it's an interesting take on the jam theme!
If this is your first game, then it's very well done. But in future games, I'd like to see more variety in gameplay. Progression and bonuses, for example!
Good luck!
I got to 31, also yea the bottom ones are hard to see coming before its too late.
I personally really like shields in games so any excuse for "Shield-based" gameplay is worth a look for me.
Nice particle effects. Maybe some power ups would be nice, especially because of monsters coming from the bottom are visible too late. I got to around 10 only
love the fact it's easy to understand and somehow original.
the only thing is I think it deserve better graphics and audio.
But very fun to play
Cool game. I enjoyed spinning and winning. Only problem was that if my cursor went on my second monitor, my mouse stopped rotating the player. Didn't try the download though so maybe it works on that version.
Nice little project. Gameplay is pretty solid, although enemies coming from the bottom of the screen are a little hard to react to. Good work!
Hi! First off can I say, awesome particle effects! I know how much I suck with Unity particles, so it was impressive seeing such high quality particles!
I did enjoy the SFX, could've used a little more, but I didn't care for the music. To me it just didn't have the same vibe as the game, and recognizing it as the bee playing Aria Math killed my ability to take the horror aspect seriously.
Some animations are missing, it would have been nice to have an animation for the guy as he spins instead of a static rotation. Visuals were kind of lacking in my opinion, the grass/trees looked a bit fake to me.
Sometimes it was a bit unfair, an indicator showing where an enemy is going to come from might solve this. Sometimes one enemy spawns in front, and another behind right after, and I physically cannot spin fast enough to get him.
That being said, getting multiple of the monsters in a row felt sick, especially with the FX. With some more polish and maybe some sort of progression/upgrades, this would make an awesome full game on itch! Nice work!
The particle effects were really interesting to me
Excellent lighting / particle effects, interesting character design, great visuals overall! 22 highscore
Very neat idea :) self contained and simple, fun (even if I can't make a decent score myself xD)
Good job mate!
Very neat idea :) self contained and simple, fun (even if I can't make a decent score myself xD)
Good job mate!
Very neat mini-game~ I only managed to get to 33 high score using a controller. It is almost unplayable on keyboard since the rotation is a lot slower.
PS: I would recommend using the mouse for movement since you can counter fast moving monsters by flicking, just like using the controller stick.
Weird little minigame like, I like it, is 35 my current high score
The game's boring. It's too simple and it gets old fast. Also some stuttering occurs when a lot of enemies spawn on the scene and die simultaneously.
I really liked playing your game! Interesting concept to have a combustible shield to kill enemies. I think the sound effects, visual explosions, 3D environment and lighting add a lot of visual immersion to the game. If you end up returning back to this game to make more improvements, I would definitely recommend polishing up the UI. Could be cool to add some different powerups for your shield as well!





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