Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Wow! There is so much polish on this, the UI looks absolutely fantastic and I'd love to know a little more about what's going on under the hood as I can see you've said it's a custom solution.

I'm really glad that those many hundreds of hours in KSP have paid dividends here. I suspect it might not be too intuitive for those that haven't played similar games in the past, so mileage may vary. But I certainly enjoyed thinking about things manually and not relying on mechjeb.

I'm not too sure if I have anything too constructive to say here, I exclusively ended up picked the scan speed upgrades as fuel and the trajectory trace never felt like something that was ever lacking.

Great game, thanks very much.

(+1)

Thanks. Its just made using HTML JS and CSS. It was actually a prototype of the real game, but when i try rebuilding it in Unreal it feels less fun so I just build more on top of the html version.

Tried your game and you have a very interesting and topical concept. I think you should build on it, with enough polish and focus on tutorialization, it could be big.