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Divine Rotation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2354 | 2.457 | 3.250 |
| Creativity & Theme | #2471 | 2.551 | 3.375 |
| Enjoyment | #2482 | 2.268 | 3.000 |
| Overall | #2816 | 2.173 | 2.875 |
| Seriousness | #2888 | 2.268 | 3.000 |
| Audio | #3165 | 1.323 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Nice idea to tackle the theme. I liked the art style and animations. Enemies coming from below was a nice surprise and a cool difference from other games of this style!
thank you!
I started off thinking it was too easy, then dudes starting coming from below and it ramped up the difficulty a lot. Could definitely use sound effects and music. The controls page definitely helped me.
Took a little bit of getting used to the gimmick, but once I got the hang of it, it was fun charging shots and getting close to large groups of enemies to clear out as many as I could in once charged shot.
It probably also got me killed a lot because I kept getting too close the enemies, but we don't have to talk about that.I do wish there were sound effects though. Also, I would definitely recommend adding some instructions or something in game, in the comments, or in a notepad document so that you don't have to trial and error keys to figure out the controls.
Thanks for the feedback! Yeah, this was my first time doing a solo gamejam so it's been a learning experience! The sound was something I really wished I had gotten in there, but I just had such limited time this last week. Thanks for checking it out!
Added a small (ugly) controls page real quick based on this comment! Appreciate the feedback, once again!