Neat idea... my stupid Sticky Keys prompt kept interrupting me here. The Shift key might not be a great idea in future games for a button you'll press often.
Ganktronics
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Simple, appreciated that you had music and sounds. I think the collision shape was off in a few spots, but not horrible. Just a tip for future game jams, if you use audio, a little audio slider for music/sounds would take it up a notch in presentation (not that it was too loud or quiet here, just dropping an idea).
Simple but surprisingly well done for it. Somehow the art worked and didn't feel empty or underdone. I feel like the blue bubbles hit boxes could be a little wider but it worked after a few misses to see where I needed to it. A tip for next game, let your audio settings play the music and clicks when you're on them so people can fine tune it (not that I'm complaining, it wasn't loud at all, just a tip I learned elsewhere).
There's a surprising amount of levels here. I had trouble sometimes clicking a card to choose to start, but might've just been itch acting up on me and it cleared up after a few clicks. It's got some tough levels, I'd have preferred a restart button when I knew I messed up, but just running into the same trap over and over managed to get the job done. Neat little game.
Thanks, yeah, I was trying to deal with balance issues. I knew I was in trouble at first when early on like cheese never decayed, so you could just WIPE everything forever. If we had more time I'd definitely have done more to deal with balance, but I figured it would be fine for like 5-10 minutes of play. Thanks for the feedback!


