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A jam submission

We've Got Trust at Home! - Brackeys Game Jam 2026.2View game page

Trust Starts at Home
Submitted by mateo1301 — 58 minutes, 5 seconds before the deadline
Rated by 22 people so far
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We've Got Trust at Home! - Brackeys Game Jam 2026.2's itch.io page

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How does the game fit the theme?
Trust No One - In my game you have to trust you siblings to tell you the truth as to where you iPad has been hidden, before the timer runs out. Depending on their mood they may or may not lie to you. You can bribe them to improve their mood and get them to tell you the truth making them more trustworthy.

What code and assets did you not make from scratch during the jam (if any)?
Music and Sound:
- pizzadoggy.itch.io/cozy-tunes (music)
- Pixabay & myinstants (sound)

The character sprite is heavily based on the below:
snoblin.itch.io/pixel-rpg-free-npc

I have credited in the description of my game. The rest is all proudly mine 😁

How many people worked on the game?
1

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Comments

Submitted

I really like how the theme is implemented here. Siblings can actually never (sometimes) be trusted. Can't believe I lasted 7 nights trusting these guys.

Submitted

A  cute little game, I like it. If I were to improve anything, maybe add a mini map or a map screen for new players? If you wanted to expand upon this, maybe an unhappy sibling sabotages you by making noise? Still, lovely little gameplay loop, graphics, and audio. You should be proud of this one.

Submitted(+1)

Pretty fun idea! The Ipad was in my bed two nights in a row after looking through the entire house lol

Submitted(+1)

Great game! Loved the UI and sound design. really easy to get into. Got betrayed by my sister on day 4 LOL!

Submitted(+1)

Excellent UI design! It feels extremely polished and communicates everything really well. The art is great too, but the UI especially stood out to me. Excellent job!

Submitted(+1)

Overall enjoyed the game but felt that it was better to look through the whole house by yourself when the mood of the siblings wasn't filled to 100%

Submitted(+1)

Nice game! Really well polished! I survived 12 nights until my sister betrayed me. Such a relatable experience. The faraway areas felt maybe a bit too far away. I never really got to explore them.

Submitted(+1)

A nice, cosy interpretation of the theme. Who doesn't enjoy a bit of sibling rivalry xD Great work.

Submitted(+1)

I enjoyed the game, got all the way to night 8, great music and visuals

Submitted(+1)

Suuuper cute game, love the fonts and smooth transitions, also, the concept is veryy innovative !!

Submitted(+1)

I like how you added support for mobile. I loved the art style and game loop. I had a hard time walking around though. I just would make the direction pad a bit wider or more forgiving if the player touches on a larger region on the left corner of the screen to drag and move. I'l try this again on my computer later.

Developer

Thank you, it was a main goal to make it mobile friendly and I agree the joystick does need to be positioned a bit better. Thanks for playing!

Submitted(+1)

I had so much fun playing this! I liked that the siblings attitude changes nightly and you have to bribe them occasionally to get hints. Overall a very cute game and a good representation of the theme!

Submitted(+1)

Love the artstyle and music. Just that sometimes i'd rather look everywhere randomly than talking to the siblings and bribing them for info only to not know where the bookshelf is? Maybe if the info was a bit more specific or maybe parents wake up if you look in too many places, but overall i liked it, Good Job!

Developer

Thank you for playing and appreciate the feedback, the parents waking up if you look in too many places is a great idea!

Submitted(+1)

Really nice art and sound design for this one. And the gameplay is nice as well. Great job!

Submitted(+1)

Love the art!

Submitted(+1)

Really cool artstyle

Submitted(+1)

love the characters, love the ms paint art style, love the gameplay loop, love the UI!! if you wanted to expand this i'd suggest to make some rooms more obviously be the rooms they're referred to... it's not rly obvious what is meant by the "big sink" for example if it's not noticably different from the other sinks in the house. Now it feels more like a fun exercise in memorization. But it's still pretty fun and low-key addictive!

Developer

Thank you for playing and the feedback ☺️

Submitted(+1)

very addictive gameplay