This entry was a nice one. Rage games really fit this theme. hahaha
devraf
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I really liked the way this game was going. You have something worth expanding here. Congratulations! Keep it up! I know there's not much time in a week to develop everything. I found the killer, but I think there was no ending, am I right? I also had some problems with mouse sensitivity in the browser.
Nice visuals. The artist who worked on this game is amazing. Congratz on the entry! Scored 3000. Maybe add a high scoreboard? I just didn't quite the the goal. Is it to shoot everyone regardless? My first impression was that I had to kill the girl that looked like the one on the lower left side of the HUD. haha
We had so many ideas during our brainstorm session, but this one took the cake because of its alignment with the jam theme. We decided to make the interactive tutorial a 3x3 building so it would be less overwhelming and we could show how the worm virus spread mechanic works. Maybe a smaller one wouldn't make it possible. Thanks for the feedback. Glad you enjoyed the game.
Nice little game. Quite different. It takes some time to understand the commands and the rules, which I'm not sure I understood fully. Is the game infinite? I played for a while, but wasn't sure it really had an end. I missed something like arrow key support to navigate the manual. Low poly/pixelized art was pretty nice, btw. Congratz on the game!
I like how you added support for mobile. I loved the art style and game loop. I had a hard time walking around though. I just would make the direction pad a bit wider or more forgiving if the player touches on a larger region on the left corner of the screen to drag and move. I'l try this again on my computer later.
Hey, I really enjoyed the whole PC simulation experience!! I see a lot of potential there. You could definitely expand on this "environment" with many crazy mechanics. The game itself is quite unique. I don't know if it was just me, but I found it a bit hard!! I guess it takes a lot to be number 1 intern! Hahaha
Yes, thanks for the reply! I wanted to balance the difficulty a little, but the jam's deadline was reached. Difficulty increases with time, but it isn't until above 3~4k points or so that it starts getting more challenging. Perhaps I will adjust this difficulty when the jam judging period is over. :)
I just want to confirm that my game was properly submitted. I think I have, but I'm confused since this is my first submission over itch.io. Link: https://rafaelgdp.itch.io/typing-typer




