Play game
Trust No Trust's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
Not only you must find an untrustworthy saboteur, he's also from your company's trust!
What code and assets did you not make from scratch during the jam (if any)?
All were made at the time of the jam.
How many people worked on the game?4
Leave a comment
Log in with itch.io to leave a comment.








Comments
Wow, this one is pretty great! 😃
Nice graphics and audio! And I appreciate the detailed tutorial!
I was able to solve easy & normal mode without too much trouble. I wasn't brave enough to play hard mode. haha
I played the tutorial and it was a lot of information that I needed to take into an account, but I've learned most of what I have to do to play this game. I actually played the game but I failed around Day 3 as I went bankrupt and only found 1/3 workers to fire. I feel bad for not being good at this game, but I had fun nonetheless.
This is such a complete and polished game, well done! I got stuck halfway through the tutorial (the next button was stuck on wait) but I skipped and was able to play with what I'd already learned. It's very satisfying to watch the money finally start going up.
I liked this a lot! It was hard at first to know what to look out for (except the obvious red devil icons, of course) but I figured it out and won eventually. I liked watching the characters do their little routines and interact with each other.
Pretty polished game, coders did amazing job for a 1 week game. A little hard to understand the actual game play but tutorial helped a lot.
Thanks!!! We insisted on making an interactive tutorial to help out new players. I'm glad it helped! Thanks for the feedback.
Wowww, this was entertaining. The tutorial made it seem so hard, but it was so simple to understand! Everything feels so polished, good job in this!
Glad you enojyed!!! Once you understand the rules and mechanics, the game gets easier and it all makes sense.
Whooo what a great way to play on the theme. I am sure big company's go through this all the time but this is very well executed. Really good job on art and gameplay, I especially liked the intro. Only critic is the tutorial was great except maybe making it less rooms for the player to understand how to identify the person would make it less overwhelming
We had so many ideas during our brainstorm session, but this one took the cake because of its alignment with the jam theme. We decided to make the interactive tutorial a 3x3 building so it would be less overwhelming and we could show how the worm virus spread mechanic works. Maybe a smaller one wouldn't make it possible. Thanks for the feedback. Glad you enjoyed the game.
Nice game, and good take on the theme! It was a bit hard to recognize the tells of each department, maybe have a task thing be accessible via the menu? And also, you left in the dev button lol. But good job on the game!
Woah, amazing art & a very polished game. I love it as it is so easy to pickup and it is a nice challenge.
I like the idea! Making the player pay attention and react quick can be really fun. But I think the execution is too complicated to track however. Too many things to check and track all at once. And I couldn't find the menu for where the symbols match the role. Looks and sounds great though! I really like the tutorial even if it was too complicated. Well executed from an art standpoint!
Thanks for the feedback. There is a map of all the actions per sector in the interactive tutorial. Maybe we should have placed one for quick reference in the simplified text tutorial modal. Once you get how basic mechanics work, it's easier to spot the saboteurs indeed.