You lie ! They can fly i see it !
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Duck's don't fly? : The Very Serious Juniper Dev Game Jam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #900 | 3.226 | 3.226 |
| Enjoyment | #1025 | 3.258 | 3.258 |
| Seriousness | #1298 | 3.323 | 3.323 |
| Overall | #1370 | 3.155 | 3.155 |
| Visuals | #1545 | 3.097 | 3.097 |
| Creativity & Theme | #2039 | 2.871 | 2.871 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
The spin to determine what happens on certain platforms was pretty fun, fun entry!
Really fun one! Congrats!
Some notes I took: gravity feels really strong and could have been a fixed value; there’s no difficulty progression, so it could start a bit easier; and the lore is a bit lengthy, but it’s okay.
A very charming game, though challenging. I didn't expect to play a Doodle Jump this jam, but this gave me some nostalgia. Well done!
Cool game, I agree with another comment saying it reminds me of doodle jump. Good work, its something to be proud of! :D
I got to about 400 points after a few tries. I think maybe having a second or so of invincibility whenever you spin the wheel would be a nice thing to consider, so you don't get killed by bad timing with the wheel popping up. But overall very fun and I like the audio a lot! Very nice work!
You brought me back to the Doodle Jump era. Random perks are huge game changer tho. And before I found out about double jumping where was places where I got stuck and couldn’t jump higher - my skill issue on that part tho xD
Yo this game is absolutely PEAK. Especially the music and sound effects omg i love them so much. The yummy when u pick up the bread. Also the music when u climb is rlly good, and the music when u spin reminds gambling so much! The story in the beginning felt a bit random but it started to make more sense towards the end, but the gameplay is super simple and easy to pick up and understand. Anyways I wish you luck :). Also I might be slightly biased cuz I love ducks but still the game was awesome!
It felt like there were a bit too many ideas, but in the end I had fun playing this cute game!
Not a big fan of the part where you sometimes triggers the spin the wheel when on a temporary platform when it is already broken and how the camera snap when we wrap from left to right or vice versa. Also the control can have a bit more work. I agreed to one of the comment where the jump can includes variable jump height instead of only one jump height. For the laser hazard it can have more visual cue that it is coming.
But I like how you can managed to have a procedural generation working and pretty fair I can say. It really gives a unique feeling for each run. Though I'm pretty frustrated when it just spam temporary platform with tons of hazards, but I think that what makes it fun, that you never know what's coming! Over all great job!
This is super fun! Reminds me of Doodle Jump and the powerup mechanic was interesting. As another comment said I think the fixed jump height made things a bit less fluid. Fun game!
for me at least the double jump was always active is that a bug?
Very fun, but I wish the controls were a bit more fluid, as only having one jump height can feel a bit awkward.





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